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[1.19.2] Rotating a block entity bone


Daniel Grapes

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Greetings, people of the forge forums: I come to you in a time of need.

While creating my silly block entity that is (in theory) supposed to point to a position within world space I've started to question how to actually implement it.

 

How would I get a tile entity element (or bone) to change its pitch/yaw/roll?

While I do have prior experience with programming, I have no actual experience with the forge API except the things listed in its docs. Please correct me if I am in any way wrong.

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