Posted October 6, 20232 yr I'm working with Geckolib and due to level.getGameTime() I keep getting this build error error: level has private access in Entity in this code: private PlayState attackingPredicate(AnimationState event) { double d1 = this.getX() - this.xOld; double d0 = this.getZ() - this.zOld; float velocity = (float) Math.sqrt(d1 * d1 + d0 * d0); if (getAttackAnim(event.getPartialTick()) > 0f && !this.swinging) { this.swinging = true; this.lastSwing = level.getGameTime(); } if (this.swinging && this.lastSwing + 7L <= level.getGameTime()) { this.swinging = false; } if (this.swinging && event.getController().getAnimationState() == AnimationController.State.STOPPED) { event.getController().forceAnimationReset(); return event.setAndContinue(RawAnimation.begin().thenPlay("animation.crab.attack")); } return PlayState.CONTINUE; Is there a way to get the ingame time without access to the level class? or is it possible to get access to the level class? I'm VERY new to java modding and java itself, so do forgive me if it's a super easy fix that I just don't see.
October 7, 20232 yr this.level or this.getLevel() should work in replacement for just level, else I'm not sure. Sanity is for losers. -Felix
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