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Posted

Hi, I made a block that on right click executes a random action. I want In all of them to give an Item to the player that clicked the block. This Items are from other mod so i think the best way would be giving it by ID.

 

Thanks

Twitter: @deantonious || TeamSpeak Server: ts3.deantonious.es

Posted

If it's a block, using onActivated from the block class should do the trick, just throw in

 

player.inventory.addItemStackToInventory(ItemStack);

 

Where player is your EntityPlayer.

 

As for the ID, that's up to you ;)

Posted

I've got this

((EntityPlayer)MinecraftServer.getServer().getConfigurationManager().playerEntityList.get(0)).inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.explorerKit));

 

But I cant use the item ID... I've already look into the CommandGive without getting any idea of how to do it...

Twitter: @deantonious || TeamSpeak Server: ts3.deantonious.es

Posted

My bad, the /give command uses an ItemStack.

 

You could get the item itself by using the findItem method in GameRegistry. All you need is the mod's ID and the item's name.

 

Item item = GameRegistry.findItem("ic2", "copperIngot");

Kain

Posted

Sorry, I havnt done much in the way of tinkering with other peoples mods. My only help would be, try putting a "mod_" before the modID, to see if that helps

Posted

I tried the mod in my server and I found an error:

It gives you the item, but only in Client Side... When I right click on the inventory, all the items that the mod gave me disapears... How I enable this to be in server side?

package deantonious.blocks;

import java.util.ArrayList;
import java.util.Random;
import java.util.Timer;
import java.util.TimerTask;
import java.util.concurrent.Executors;
import java.util.concurrent.ScheduledExecutorService;

import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.relauncher.SideOnly;

import deantonious.ModPowderCraft;
import net.minecraft.block.material.Material;
import net.minecraft.block.Block;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.monster.EntityCreeper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.server.MinecraftServer;
import net.minecraft.src.ModLoader;
import net.minecraft.world.World;
import net.minecraftforge.client.MinecraftForgeClient;
import net.minecraftforge.common.MinecraftForge;

public class BlockMenaSubsuelo extends Block 
{

        public BlockMenaSubsuelo(int id, Material material) 
        {
                super(id, material);
        }
        
        @Override
    	public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
    	{

            if(par5EntityPlayer.getHeldItem() == null)
    		{
            	if(par1World.isRemote){
            		ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Necesitas un Cincel");
        			
            	}
            	return super.onBlockActivated(par1World, par2, par3, par4, par5EntityPlayer, par6, par7, par8, par9);
    		}

    		if(par5EntityPlayer.getHeldItem().itemID == ModPowderCraft.cincel.itemID)
    		{

    			par5EntityPlayer.getHeldItem().stackSize -= 1; //only if you want to use the item when you do this.
    			if(par1World.isRemote)
    			{
    				par1World.playSound((double)par2 + 0.5D, (double)par3 + 0.1D, (double)par4 + 0.5D, "random.break", 0.3F, 0.5F, blockConstructorCalled);
    				par1World.playSound((double)par2 + 0.5D, (double)par3 + 0.1D, (double)par4 + 0.5D, "random.orb", 0.3F, 0.5F, blockConstructorCalled);
    				
    				int rand = par1World.rand.nextInt(60);

    	                if(rand<=8 && rand>=0){
    	                	ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado una Gema Azul");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.gemaazul));
        	                
    	                }
    	                else if(rand<=16 && rand>={
    	                	ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado una Gema Roja");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.gemaroja));
        	                
    	                }
    	                else if(rand<=24 && rand>=16){
    	                	ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado una Gema Verde");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.gemaverde));
        	                
    	                }
    	                else if(rand<=32 && rand>=24){
    	                	ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado una Gema Blanca");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.gemablanca));
        	                
    	                }
    	                else if(rand<=40 && rand>=32){
    	                	ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado una Gema Prisma");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.gemaprisma));
        	                
    	                }
    	                else if(rand<=42 && rand>=40){
    	                	ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado un Fosil Cubierto");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.ArmorFossilCovered));
    	                
    	                }
    	                else if(rand<=44 && rand>=42){
    	                	ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado un Fosil Cubierto");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.ClawFossilCovered));
    	                }
    	                else if(rand<=46 && rand>=44){
    	                	ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado un Fosil Cubierto");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.CoverFossilCovered));
    	                }
    	                else if(rand<=48 && rand>=46){
    	                	ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado un Fosil Cubierto");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.DomeFossilCovered));
    	                }
    	                else if(rand<=50 && rand>=48){
    	                	ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado un Fosil Cubierto");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.HelixFossilCovered));
    	                }
    	                else if(rand<=52 && rand>=50){
    	                	ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado un Fosil Cubierto");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.OldAmberCovered));
    	                }
    	                else if(rand<=54 && rand>=52){
    	                	ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado un Fosil Cubierto");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.PlumeFossilCovered));
    	                }
    	              
    	                else if(rand<=56 && rand>=54){
    	                	ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado un Fosil Cubierto");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.RootFossilCovered));
    	                }
    	                else if(rand<=58 && rand>=56){
    	                	ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado un Fosil Cubierto");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.SkullFossilCovered));
    	                }
    	                else if(rand<=60 && rand>=58){
    	                	ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado un Hueso");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(Item.bone));
    	                }          
    	                return true;
    	                

    				
    			}
    			
        		par1World.setBlock(par2, par3, par4, Block.dirt.blockID);
    			return false;
    			    			
    		            
    		
    		}

    		return false;
    	}
          

}

Twitter: @deantonious || TeamSpeak Server: ts3.deantonious.es

Posted

Everything works on single player, but when I play MP it gives the items, messages, etc. and then whe you try to take them, all the items disapear... But that only happens in survival mode, in creative mode it works...

Twitter: @deantonious || TeamSpeak Server: ts3.deantonious.es

Posted

If I don't use the isRemote, It makes the action two times... (Without the isRemote the ploblem dosn't fix)

It's just in survival mode... Remember you are right clicking on a block

Twitter: @deantonious || TeamSpeak Server: ts3.deantonious.es

Posted

Hi

 

What they mean is... you should perform this action on the server side only, not the client side.

 

if(!par1World.isRemote) { 
  // give item code
}

The other bit I suspect might be important is to tell the server to send the updated inventory to the client

 

((EntityPlayerMP)par5EntityPlayer).sendContainerToPlayer(par5EntityPlayer.inventoryContainer);

 

- see BlockCauldron.onBlockActivated

 

-TGG

 

 

 

 

 

Posted

This is the actual code, please tell me what I need to change:

package deantonious.blocks;

import java.util.ArrayList;
import java.util.Random;
import java.util.Timer;
import java.util.TimerTask;
import java.util.concurrent.Executors;
import java.util.concurrent.ScheduledExecutorService;

import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

import deantonious.ModPowderCraft;
import net.minecraft.block.material.Material;
import net.minecraft.block.Block;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.monster.EntityCreeper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.server.MinecraftServer;
import net.minecraft.src.ModLoader;
import net.minecraft.world.World;
import net.minecraftforge.client.MinecraftForgeClient;
import net.minecraftforge.common.MinecraftForge;

public class BlockMenaSubsuelo extends Block 
{

        public BlockMenaSubsuelo(int id, Material material) 
        {
                super(id, material);
        }
        
        @Override
    	public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
    	{

            if(par5EntityPlayer.getHeldItem() == null)
    		{
            	if(par1World.isRemote){
            		par5EntityPlayer.addChatMessage("Necesitas un Cincel");
        			
            	}
            	return super.onBlockActivated(par1World, par2, par3, par4, par5EntityPlayer, par6, par7, par8, par9);
    		}

    		if(par5EntityPlayer.getHeldItem().itemID == ModPowderCraft.cincel.itemID)
    		{

    			par5EntityPlayer.getHeldItem().stackSize -= 1; //only if you want to use the item when you do this.
    			if(par1World.isRemote)
    			{
    				par1World.playSound((double)par2 + 0.5D, (double)par3 + 0.1D, (double)par4 + 0.5D, "random.break", 0.3F, 0.5F, blockConstructorCalled);
    				par1World.playSound((double)par2 + 0.5D, (double)par3 + 0.1D, (double)par4 + 0.5D, "random.orb", 0.3F, 0.5F, blockConstructorCalled);
    				
    				int rand = par1World.rand.nextInt(60);

    	                if(rand<=8 && rand>=0){
    	                	par5EntityPlayer.addChatMessage("Has encontrado una Gema Azul");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.gemaazul));
        	                
    	                }
    	                else if(rand<=16 && rand>={
    	                	par5EntityPlayer.addChatMessage("Has encontrado una Gema Roja");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.gemaroja));
        	                
    	                }
    	                else if(rand<=24 && rand>=16){
    	                	par5EntityPlayer.addChatMessage("Has encontrado una Gema Verde");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.gemaverde));
        	                
    	                }
    	                else if(rand<=32 && rand>=24){
    	                	par5EntityPlayer.addChatMessage("Has encontrado una Gema Blanca");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.gemablanca));
        	                
    	                }
    	                else if(rand<=40 && rand>=32){
    	                	par5EntityPlayer.addChatMessage("Has encontrado una Gema Prisma");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.gemaprisma));
        	                
    	                }
    	                else if(rand<=42 && rand>=40){
    	                	par5EntityPlayer.addChatMessage("Has encontrado un Fosil Cubierto");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.ArmorFossilCovered));
    	                
    	                }
    	                else if(rand<=44 && rand>=42){
    	                	par5EntityPlayer.addChatMessage("Has encontrado un Fosil Cubierto");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.ClawFossilCovered));
    	                }
    	                else if(rand<=46 && rand>=44){
    	                	par5EntityPlayer.addChatMessage("Has encontrado un Fosil Cubierto");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.CoverFossilCovered));
    	                }
    	                else if(rand<=48 && rand>=46){
    	                	par5EntityPlayer.addChatMessage("Has encontrado un Fosil Cubierto");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.DomeFossilCovered));
    	                }
    	                else if(rand<=50 && rand>=48){
    	                	par5EntityPlayer.addChatMessage("Has encontrado un Fosil Cubierto");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.HelixFossilCovered));
    	                }
    	                else if(rand<=52 && rand>=50){
    	                	par5EntityPlayer.addChatMessage("Has encontrado un Fosil Cubierto");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.OldAmberCovered));
    	                }
    	                else if(rand<=54 && rand>=52){
    	                	par5EntityPlayer.addChatMessage("Has encontrado un Fosil Cubierto");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.PlumeFossilCovered));
    	                }
    	              
    	                else if(rand<=56 && rand>=54){
    	                	par5EntityPlayer.addChatMessage("Has encontrado un Fosil Cubierto");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.RootFossilCovered));
    	                }
    	                else if(rand<=58 && rand>=56){
    	                	par5EntityPlayer.addChatMessage("Has encontrado un Fosil Cubierto");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.SkullFossilCovered));
    	                }
    	                else if(rand<=60 && rand>=58){
    	                	par5EntityPlayer.addChatMessage("Has encontrado un Hueso");
    	                	par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(Item.bone));
    	                }          
    	                return true;
    				
    			}
    			
        		par1World.setBlock(par2, par3, par4, Block.dirt.blockID);
    			return false;	            
    		
    		}

    		return false;
    	}
          

}

Twitter: @deantonious || TeamSpeak Server: ts3.deantonious.es

Posted

I want all of them to execute in both server and client. I don't really know what .isRemote is, but without it, it gives two items

Twitter: @deantonious || TeamSpeak Server: ts3.deantonious.es

Posted

When I change it to !isRemote, it gives me the item but its invisible... when I click on it all of them apear... adn also the block doesn't sets to dirt...

Twitter: @deantonious || TeamSpeak Server: ts3.deantonious.es

Posted

Hi

 

I suspect it might be important to tell the server to send the updated inventory to the client

 

((EntityPlayerMP)par5EntityPlayer).sendContainerToPlayer(par5EntityPlayer.inventoryContainer);

 

- see BlockCauldron.onBlockActivated

 

-TGG

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    • Hi! I'm trying to add my custom models/textures renderer like this: public class PonyPlayerWrapperRenderer extends EntityRenderer<Player> { // wrapper class under my LivingEntityRenderer class implementation private final PonyPlayerRenderer innerRenderer; private final PonyPlayerRenderer innerSlimRenderer; public PonyPlayerWrapperRenderer(final EntityRendererProvider.Context context) { super(context); System.out.println("creating new PonyPlayerWrapperRenderer"); this.innerRenderer = new PonyPlayerRenderer(context, false); this.innerSlimRenderer = new PonyPlayerRenderer(context, true); } @Override public void render(final Player entity, final float yaw, final float partialTicks, final PoseStack poseStack, final MultiBufferSource bufferSource, final int packedLight) { System.out.println("PonyPlayerWrapperRenderer render: " + entity.toString()); if (entity instanceof AbstractClientPlayer clientPlayer) { if (clientPlayer.getModelName().contains("slim")) { innerSlimRenderer.render(clientPlayer, yaw, partialTicks, poseStack, bufferSource, packedLight); } else { innerRenderer.render(clientPlayer, yaw, partialTicks, poseStack, bufferSource, packedLight); } } } @Override public ResourceLocation getTextureLocation(final Player player) { System.out.println("PonyPlayerWrapperRenderer getTextureLocation"); if (player instanceof AbstractClientPlayer clientPlayer) { return clientPlayer.getSkinTextureLocation(); } System.out.println("player instanceof AbstractClientPlayer is false"); return getDefaultSkin(player.getUUID()); } } public class PonyPlayerRenderer extends LivingEntityRenderer<AbstractClientPlayer, PlayerModel<AbstractClientPlayer>> { private final PlayerModel<AbstractClientPlayer> earthModel; private final PlayerModel<AbstractClientPlayer> pegasusModel; private final PlayerModel<AbstractClientPlayer> unicornModel; public PonyPlayerRenderer(final EntityRendererProvider.Context context, final boolean slim) { super( context, slim ? new PonyModelSlim(context.bakeLayer(PonyModelSlim.LAYER_LOCATION)) : new PonyModel(context.bakeLayer(PonyModel.LAYER_LOCATION)), 0.5f ); System.out.println("creating new PonyPlayerRenderer"); this.earthModel = slim ? new PonyModelSlim(context.bakeLayer(PonyModelSlim.LAYER_LOCATION)) : new PonyModel(context.bakeLayer(PonyModel.LAYER_LOCATION)); this.pegasusModel = new PegasusModel(context.bakeLayer(PegasusModel.LAYER_LOCATION)); this.unicornModel = new UnicornModel(context.bakeLayer(UnicornModel.LAYER_LOCATION)); } @Override public void render(final AbstractClientPlayer player, final float entityYaw, final float partialTicks, final PoseStack poseStack, final MultiBufferSource buffer, final int packedLight) { final PonyRace race = player.getCapability(PONY_DATA) .map(data -> ofNullable(data.getRace()).orElse(PonyRace.EARTH)) .orElse(PonyRace.EARTH); this.model = switch (race) { case PEGASUS -> pegasusModel; case UNICORN -> unicornModel; case EARTH -> earthModel; }; super.render(player, entityYaw, partialTicks, poseStack, buffer, packedLight); } @Override public ResourceLocation getTextureLocation(final AbstractClientPlayer player) { final PonyRace race = player.getCapability(PONY_DATA) .map(data -> ofNullable(data.getRace()).orElse(PonyRace.EARTH)) .orElse(PonyRace.EARTH); return switch (race) { case EARTH -> fromNamespaceAndPath(MODID, "textures/entity/earth_pony.png"); case PEGASUS -> fromNamespaceAndPath(MODID, "textures/entity/pegasus.png"); case UNICORN -> fromNamespaceAndPath(MODID, "textures/entity/unicorn.png"); }; } } @Mod.EventBusSubscriber(modid = MODID, bus = MOD, value = CLIENT) public class ClientRenderers { // mod bus render registration config @SubscribeEvent public static void onRegisterLayerDefinitions(final EntityRenderersEvent.RegisterLayerDefinitions event) { event.registerLayerDefinition(PonyModel.LAYER_LOCATION, PonyModel::createBodyLayer); event.registerLayerDefinition(PonyModelSlim.LAYER_LOCATION, PonyModelSlim::createBodyLayer); event.registerLayerDefinition(PegasusModel.LAYER_LOCATION, PegasusModel::createBodyLayer); event.registerLayerDefinition(UnicornModel.LAYER_LOCATION, UnicornModel::createBodyLayer); event.registerLayerDefinition(InnerPonyArmorModel.LAYER_LOCATION, InnerPonyArmorModel::createBodyLayer); event.registerLayerDefinition(OuterPonyArmorModel.LAYER_LOCATION, OuterPonyArmorModel::createBodyLayer); } @SubscribeEvent public static void onRegisterRenderers(final EntityRenderersEvent.RegisterRenderers event) { event.registerEntityRenderer(EntityType.PLAYER, PonyPlayerWrapperRenderer::new); System.out.println("onRegisterRenderers end"); } } Method onRegisterRenderers() is called and I can see it being logged. But when I enter the world, my PonyWrapperRenderer render() method doesn't ever seem to be called. I also tried to put my renderer to EntityRenderDispatcher's playerRenderers via reflection: @Mod.EventBusSubscriber(modid = MODID, bus = MOD, value = CLIENT) public class ClientRenderers { @SubscribeEvent public static void onRegisterLayerDefinitions(final EntityRenderersEvent.RegisterLayerDefinitions event) { event.registerLayerDefinition(PonyModel.LAYER_LOCATION, PonyModel::createBodyLayer); event.registerLayerDefinition(PonyModelSlim.LAYER_LOCATION, PonyModelSlim::createBodyLayer); event.registerLayerDefinition(PegasusModel.LAYER_LOCATION, PegasusModel::createBodyLayer); event.registerLayerDefinition(UnicornModel.LAYER_LOCATION, UnicornModel::createBodyLayer); event.registerLayerDefinition(InnerPonyArmorModel.LAYER_LOCATION, InnerPonyArmorModel::createBodyLayer); event.registerLayerDefinition(OuterPonyArmorModel.LAYER_LOCATION, OuterPonyArmorModel::createBodyLayer); } @SubscribeEvent public static void onClientSetup(final FMLClientSetupEvent event) { event.enqueueWork(() -> { try { final EntityRenderDispatcher dispatcher = Minecraft.getInstance().getEntityRenderDispatcher(); final Field renderersField = getEntityRenderDispatcherField("playerRenderers"); final Field itemInHandRenderer = getEntityRenderDispatcherField("itemInHandRenderer"); @SuppressWarnings("unchecked") final Map<String, EntityRenderer<? extends Player>> playerRenderers = (Map<String, EntityRenderer<? extends Player>>)renderersField.get(dispatcher); final PonyPlayerWrapperRenderer renderer = new PonyPlayerWrapperRenderer( new EntityRendererProvider.Context( dispatcher, Minecraft.getInstance().getItemRenderer(), Minecraft.getInstance().getBlockRenderer(), (ItemInHandRenderer)itemInHandRenderer.get(dispatcher), Minecraft.getInstance().getResourceManager(), Minecraft.getInstance().getEntityModels(), Minecraft.getInstance().font ) ); playerRenderers.put("default", renderer); playerRenderers.put("slim", renderer); System.out.println("Player renderers replaced"); } catch (final Exception e) { throw new RuntimeException("Failed to replace player renderers", e); } }); } private static Field getEntityRenderDispatcherField(final String fieldName) throws NoSuchFieldException { final Field field = EntityRenderDispatcher.class.getDeclaredField(fieldName); field.setAccessible(true); return field; } } But I receive the error before Minecraft Client appears (RuntimeException: Failed to replace player renderers - from ClientRenderers onClientSetup() method - and its cause below): java.lang.IllegalArgumentException: No model for layer anotherlittlepony:earth_pony#main at net.minecraft.client.model.geom.EntityModelSet.bakeLayer(EntityModelSet.java:18) ~[forge-1.20.1-47.4.0_mapped_official_1.20.1-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.renderer.entity.EntityRendererProvider$Context.bakeLayer(EntityRendererProvider.java:69) ~[forge-1.20.1-47.4.0_mapped_official_1.20.1-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A} at com.thuggeelya.anotherlittlepony.client.renderer.pony.PonyPlayerRenderer.<init>(PonyPlayerRenderer.java:32) ~[main/:?] {re:classloading} at com.thuggeelya.anotherlittlepony.client.renderer.pony.PonyPlayerWrapperRenderer.<init>(PonyPlayerWrapperRenderer.java:24) ~[main/:?] {re:classloading} at com.thuggeelya.anotherlittlepony.client.renderer.ClientRenderers.lambda$onClientSetup$0(ClientRenderers.java:79) ~[main/:?] {re:classloading} ... 33 more Problem appears when EntityRendererProvider context tries to bakeLayer with my model layer location: new PonyModel(context.bakeLayer(PonyModel.LAYER_LOCATION)); // PonyPlayerRenderer.java:32 public class PonyModel extends PlayerModel<AbstractClientPlayer> { // the model class itself public static final ModelLayerLocation LAYER_LOCATION = new ModelLayerLocation( ResourceLocation.fromNamespaceAndPath(MODID, "earth_pony"), "main" ); public PonyModel(final ModelPart root) { super(root, false); } public static LayerDefinition createBodyLayer() { // some CubeListBuilder stuff for model appearance } } Textures PNGs are placed at: resources/assets/[my mod id]/textures/entity. My forge version is 1.20.1. Would appreciate any help.
    • Well, a bit more information about what you're trying to do would be helpful. e.g. why you're trying to use "INVOKE_ASSIGN" instead of "INVOKE". "INVOKE_ASSIGN" calls your code after the "target" is called and its value is stored, if applicable. "INVOKE" calls your code before the target is called. "target" expects a fully qualified name, as per the SpongePowered docs, if that name is going to be remapped (which it will be if your injecting into Minecraft itself and not another mod). For more information on fully qualified names versus canonical names, see the Java specifications. Here's an example of a working "@At" from my own code that targets the "getClosestsVulnerablePlayerToEntity" call inside a mob's logic: @At(value = "INVOKE_ASSIGN", target = "net.minecraft.world.World.getClosestVulnerablePlayerToEntity(Lnet/minecraft/entity/Entity;D)Lnet/minecraft/entity/player/EntityPlayer;") Hope this helps!
    • Ran it one more time just to check, and there's no errors this time on the log??? Log : https://mclo.gs/LnuaAiu I tried allocating more memory to the modpack, around 8000MB and it's still the same; stopping at "LOAD_REGISTRIES". Are some of the mods clashing, maybe? I have no clue what to do LOL
    • Tried removing some biome generation mods and test ran it again, but it's still the same; still not responding as soon as it gets to "LOAD_REGISTRIES". This time with more errors though. Log : https://mclo.gs/uygZzD8 Is there too little memory allocated to the modpack maybe? Can someone help please.    (T.T)💔
    • This is sad. Over 3300 people have checked the thread and no one is able to help or give any ideas :(.
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