Posted October 8, 201311 yr Hi, I made a block that on right click executes a random action. I want In all of them to give an Item to the player that clicked the block. This Items are from other mod so i think the best way would be giving it by ID. Thanks Twitter: @deantonious || TeamSpeak Server: ts3.deantonious.es
October 8, 201311 yr If it's a block, using onActivated from the block class should do the trick, just throw in player.inventory.addItemStackToInventory(ItemStack); Where player is your EntityPlayer. As for the ID, that's up to you
October 8, 201311 yr You could look into how the /give command works. I'm 100% sure it's method uses the item's/block's ID. Kain
October 8, 201311 yr Author I've got this ((EntityPlayer)MinecraftServer.getServer().getConfigurationManager().playerEntityList.get(0)).inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.explorerKit)); But I cant use the item ID... I've already look into the CommandGive without getting any idea of how to do it... Twitter: @deantonious || TeamSpeak Server: ts3.deantonious.es
October 8, 201311 yr My bad, the /give command uses an ItemStack. You could get the item itself by using the findItem method in GameRegistry. All you need is the mod's ID and the item's name. Item item = GameRegistry.findItem("ic2", "copperIngot"); Kain
October 8, 201311 yr Author I don't know Mod's ID... thats why I want to use the ID, but if anyone knows th ID of the PixelmonMod please post it Twitter: @deantonious || TeamSpeak Server: ts3.deantonious.es
October 8, 201311 yr If you install the mod, then goto the Mods tab on the MC start screen, and click the mod you're looking for, it should tell you the ID
October 8, 201311 yr Author I found it in the Mod Main class. Lets try if it works Twitter: @deantonious || TeamSpeak Server: ts3.deantonious.es
October 8, 201311 yr Author Not working... Twitter: @deantonious || TeamSpeak Server: ts3.deantonious.es
October 8, 201311 yr Sorry, I havnt done much in the way of tinkering with other peoples mods. My only help would be, try putting a "mod_" before the modID, to see if that helps
October 8, 201311 yr Author I fixed it with addItemStackToInventory(new ItemStack(GameRegistry.findItem("pixelmon", "itemname"))); Thaks so much! Twitter: @deantonious || TeamSpeak Server: ts3.deantonious.es
October 10, 201311 yr Author I tried the mod in my server and I found an error: It gives you the item, but only in Client Side... When I right click on the inventory, all the items that the mod gave me disapears... How I enable this to be in server side? package deantonious.blocks; import java.util.ArrayList; import java.util.Random; import java.util.Timer; import java.util.TimerTask; import java.util.concurrent.Executors; import java.util.concurrent.ScheduledExecutorService; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.relauncher.SideOnly; import deantonious.ModPowderCraft; import net.minecraft.block.material.Material; import net.minecraft.block.Block; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.monster.EntityCreeper; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.server.MinecraftServer; import net.minecraft.src.ModLoader; import net.minecraft.world.World; import net.minecraftforge.client.MinecraftForgeClient; import net.minecraftforge.common.MinecraftForge; public class BlockMenaSubsuelo extends Block { public BlockMenaSubsuelo(int id, Material material) { super(id, material); } @Override public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9) { if(par5EntityPlayer.getHeldItem() == null) { if(par1World.isRemote){ ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Necesitas un Cincel"); } return super.onBlockActivated(par1World, par2, par3, par4, par5EntityPlayer, par6, par7, par8, par9); } if(par5EntityPlayer.getHeldItem().itemID == ModPowderCraft.cincel.itemID) { par5EntityPlayer.getHeldItem().stackSize -= 1; //only if you want to use the item when you do this. if(par1World.isRemote) { par1World.playSound((double)par2 + 0.5D, (double)par3 + 0.1D, (double)par4 + 0.5D, "random.break", 0.3F, 0.5F, blockConstructorCalled); par1World.playSound((double)par2 + 0.5D, (double)par3 + 0.1D, (double)par4 + 0.5D, "random.orb", 0.3F, 0.5F, blockConstructorCalled); int rand = par1World.rand.nextInt(60); if(rand<=8 && rand>=0){ ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado una Gema Azul"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.gemaazul)); } else if(rand<=16 && rand>={ ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado una Gema Roja"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.gemaroja)); } else if(rand<=24 && rand>=16){ ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado una Gema Verde"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.gemaverde)); } else if(rand<=32 && rand>=24){ ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado una Gema Blanca"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.gemablanca)); } else if(rand<=40 && rand>=32){ ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado una Gema Prisma"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.gemaprisma)); } else if(rand<=42 && rand>=40){ ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado un Fosil Cubierto"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.ArmorFossilCovered)); } else if(rand<=44 && rand>=42){ ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado un Fosil Cubierto"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.ClawFossilCovered)); } else if(rand<=46 && rand>=44){ ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado un Fosil Cubierto"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.CoverFossilCovered)); } else if(rand<=48 && rand>=46){ ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado un Fosil Cubierto"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.DomeFossilCovered)); } else if(rand<=50 && rand>=48){ ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado un Fosil Cubierto"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.HelixFossilCovered)); } else if(rand<=52 && rand>=50){ ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado un Fosil Cubierto"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.OldAmberCovered)); } else if(rand<=54 && rand>=52){ ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado un Fosil Cubierto"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.PlumeFossilCovered)); } else if(rand<=56 && rand>=54){ ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado un Fosil Cubierto"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.RootFossilCovered)); } else if(rand<=58 && rand>=56){ ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado un Fosil Cubierto"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.SkullFossilCovered)); } else if(rand<=60 && rand>=58){ ModLoader.getMinecraftInstance().thePlayer.addChatMessage("Has encontrado un Hueso"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(Item.bone)); } return true; } par1World.setBlock(par2, par3, par4, Block.dirt.blockID); return false; } return false; } } Twitter: @deantonious || TeamSpeak Server: ts3.deantonious.es
October 10, 201311 yr if(par1World.isRemote) You set yourself on client side. ModLoader.getMinecraftInstance().thePlayer Why ? You are not happy with the player the method gives you ?
October 11, 201311 yr Author Everything works on single player, but when I play MP it gives the items, messages, etc. and then whe you try to take them, all the items disapear... But that only happens in survival mode, in creative mode it works... Twitter: @deantonious || TeamSpeak Server: ts3.deantonious.es
October 12, 201311 yr Author If I don't use the isRemote, It makes the action two times... (Without the isRemote the ploblem dosn't fix) It's just in survival mode... Remember you are right clicking on a block Twitter: @deantonious || TeamSpeak Server: ts3.deantonious.es
October 12, 201311 yr Hi What they mean is... you should perform this action on the server side only, not the client side. if(!par1World.isRemote) { // give item code } The other bit I suspect might be important is to tell the server to send the updated inventory to the client ((EntityPlayerMP)par5EntityPlayer).sendContainerToPlayer(par5EntityPlayer.inventoryContainer); - see BlockCauldron.onBlockActivated -TGG
October 12, 201311 yr Author This is the actual code, please tell me what I need to change: package deantonious.blocks; import java.util.ArrayList; import java.util.Random; import java.util.Timer; import java.util.TimerTask; import java.util.concurrent.Executors; import java.util.concurrent.ScheduledExecutorService; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import deantonious.ModPowderCraft; import net.minecraft.block.material.Material; import net.minecraft.block.Block; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.monster.EntityCreeper; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.server.MinecraftServer; import net.minecraft.src.ModLoader; import net.minecraft.world.World; import net.minecraftforge.client.MinecraftForgeClient; import net.minecraftforge.common.MinecraftForge; public class BlockMenaSubsuelo extends Block { public BlockMenaSubsuelo(int id, Material material) { super(id, material); } @Override public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9) { if(par5EntityPlayer.getHeldItem() == null) { if(par1World.isRemote){ par5EntityPlayer.addChatMessage("Necesitas un Cincel"); } return super.onBlockActivated(par1World, par2, par3, par4, par5EntityPlayer, par6, par7, par8, par9); } if(par5EntityPlayer.getHeldItem().itemID == ModPowderCraft.cincel.itemID) { par5EntityPlayer.getHeldItem().stackSize -= 1; //only if you want to use the item when you do this. if(par1World.isRemote) { par1World.playSound((double)par2 + 0.5D, (double)par3 + 0.1D, (double)par4 + 0.5D, "random.break", 0.3F, 0.5F, blockConstructorCalled); par1World.playSound((double)par2 + 0.5D, (double)par3 + 0.1D, (double)par4 + 0.5D, "random.orb", 0.3F, 0.5F, blockConstructorCalled); int rand = par1World.rand.nextInt(60); if(rand<=8 && rand>=0){ par5EntityPlayer.addChatMessage("Has encontrado una Gema Azul"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.gemaazul)); } else if(rand<=16 && rand>={ par5EntityPlayer.addChatMessage("Has encontrado una Gema Roja"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.gemaroja)); } else if(rand<=24 && rand>=16){ par5EntityPlayer.addChatMessage("Has encontrado una Gema Verde"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.gemaverde)); } else if(rand<=32 && rand>=24){ par5EntityPlayer.addChatMessage("Has encontrado una Gema Blanca"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.gemablanca)); } else if(rand<=40 && rand>=32){ par5EntityPlayer.addChatMessage("Has encontrado una Gema Prisma"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.gemaprisma)); } else if(rand<=42 && rand>=40){ par5EntityPlayer.addChatMessage("Has encontrado un Fosil Cubierto"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.ArmorFossilCovered)); } else if(rand<=44 && rand>=42){ par5EntityPlayer.addChatMessage("Has encontrado un Fosil Cubierto"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.ClawFossilCovered)); } else if(rand<=46 && rand>=44){ par5EntityPlayer.addChatMessage("Has encontrado un Fosil Cubierto"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.CoverFossilCovered)); } else if(rand<=48 && rand>=46){ par5EntityPlayer.addChatMessage("Has encontrado un Fosil Cubierto"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.DomeFossilCovered)); } else if(rand<=50 && rand>=48){ par5EntityPlayer.addChatMessage("Has encontrado un Fosil Cubierto"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.HelixFossilCovered)); } else if(rand<=52 && rand>=50){ par5EntityPlayer.addChatMessage("Has encontrado un Fosil Cubierto"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.OldAmberCovered)); } else if(rand<=54 && rand>=52){ par5EntityPlayer.addChatMessage("Has encontrado un Fosil Cubierto"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.PlumeFossilCovered)); } else if(rand<=56 && rand>=54){ par5EntityPlayer.addChatMessage("Has encontrado un Fosil Cubierto"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.RootFossilCovered)); } else if(rand<=58 && rand>=56){ par5EntityPlayer.addChatMessage("Has encontrado un Fosil Cubierto"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(ModPowderCraft.SkullFossilCovered)); } else if(rand<=60 && rand>=58){ par5EntityPlayer.addChatMessage("Has encontrado un Hueso"); par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(Item.bone)); } return true; } par1World.setBlock(par2, par3, par4, Block.dirt.blockID); return false; } return false; } } Twitter: @deantonious || TeamSpeak Server: ts3.deantonious.es
October 12, 201311 yr Author I want all of them to execute in both server and client. I don't really know what .isRemote is, but without it, it gives two items Twitter: @deantonious || TeamSpeak Server: ts3.deantonious.es
October 12, 201311 yr Author Is there any way of spawning an Item in the block position? Twitter: @deantonious || TeamSpeak Server: ts3.deantonious.es
October 12, 201311 yr Author When I change it to !isRemote, it gives me the item but its invisible... when I click on it all of them apear... adn also the block doesn't sets to dirt... Twitter: @deantonious || TeamSpeak Server: ts3.deantonious.es
October 14, 201311 yr Hi I suspect it might be important to tell the server to send the updated inventory to the client ((EntityPlayerMP)par5EntityPlayer).sendContainerToPlayer(par5EntityPlayer.inventoryContainer); - see BlockCauldron.onBlockActivated -TGG
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