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Posted

Hello,

 

I created a Packet Handler on the Forge client side and a PluginMessageListener on the Bukkit server side.

The server is sending a handshake packet to the client but the client does not receive the packet.

This is the code:

 

Mod class:

@Mod(modid = "litecraft", name = "Litecraft", version = "0.1")
@NetworkMod(clientSideRequired = true, serverSideRequired = false, channels = {LitePacketHandler.CHANNEL}, packetHandler = LitePacketHandler.class)
public class Litecraft {

 

PacketHandler class:

http://paste.minecraftforge.net/view/a91fc7ec

 

SERVER SIDE (Bukkit)

PacketHandler: http://paste.minecraftforge.net/view/20e59795

onEnable method of the plugin:

this.packetHandler = new LitePacketHandler();

Bukkit.getMessenger().registerIncomingPluginChannel(this, LitePacketHandler.CHANNEL, packetHandler);
Bukkit.getMessenger().registerOutgoingPluginChannel(this, LitePacketHandler.CHANNEL);

 

I put souts at the appropriate lines and tested it multiple times without success, I would be very thankful for your help.

 

Greetings Zelnehlun

 

I don't understand what you are trying to achieve with this...

 

Anyway, both packet handlers have the same name, in the same package, but are different implementations.

Sounds like trouble to me.

  • Author

I am trying to communicate between the Forge Client and the Bukkit Server.

It does not matter that the classes have similar package names because they are in completely different projects (Forge Minecraft Client & Bukkit Server Plugin)

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