Jump to content

World Generation questions


CubeArchon

Recommended Posts

I'm curious as to how world generation works. Specifically the default world generation within the ChunkProviderGenerate. Most(if not all) of the variables within the code is generically named(i.e. var1, var2, var3) rather than being named by what the variable contains. Can anyone break down how the noise generation works?

 

If someone could just explain what all the variables are for and how they work within the algorithm I'm sure I could figure out the rest by myself.

 

Thanks,

 

CubeArchon

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.