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Block texture issue


Sikhstar97

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Basically, I have this custom furnace. The furnace itself is fine and the textures fine and correctly when the block is placed down. However, the block icon in the inventory has the wrong texture on the wrong side. On a normal furnace, you'd see 1 side, the top and the front texture but with my furnace it shows the top and 2 normal sides (NO front side).

Anyone know a fix?

 

How a furnace renders in the inventory (left) vs. my custom furnace (right):

width=416 height=208http://s14.postimg.org/jbvt1l9nl/2013_10_15_21_34_11.png[/img]

 

Here's ma code (well the part that concerns textures):

@SideOnly(Side.CLIENT)
private Icon furnaceIconTop;

@SideOnly(Side.CLIENT)
private Icon furnaceIconFront;

public BlockSuperFurnace(int par1, boolean par2)
{
        super(par1, Material.rock);
        this.isActive = par2;
        this.setHardness(3.5F);
}

@SideOnly(Side.CLIENT)

    /**
     * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
     */
    public Icon getIcon(int par1, int par2)
    {
        return par1 == 1 ? this.furnaceIconTop : (par1 == 0 ? this.furnaceIconTop : (par1 != par2 ? this.blockIcon : this.furnaceIconFront));
    }

    @SideOnly(Side.CLIENT)

    /**
     * When this method is called, your block should register all the icons it needs with the given IconRegister. This
     * is the only chance you get to register icons.
     */
    public void registerIcons(IconRegister par1IconRegister)
    {
        this.blockIcon = par1IconRegister.registerIcon("freshpower:superfurnace_side");
        this.furnaceIconFront = par1IconRegister.registerIcon(this.isActive ? "freshpower:superfurnace_front_on" : "freshpower:superfurnace_front_off");
        this.furnaceIconTop = par1IconRegister.registerIcon("freshpower:superfurnace_top");
    }

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