Posted October 23, 201312 yr I know that there are totorials on rendomly generated structures, and they are all good, but I have set out on a new adventure and would like to get some help with something that I don't think has been done in minecraft modding. My adventure is to fugure out if there is a way to not only generate a structure, which I know how to do, but to place it in a certain biome / location and then have the player spawn in that designated location. The problem that I have come acrossed is that as of right now I am not sure how to manipulate the spawning features of minecraft. This call for information that is located in the World.class file which happens to be procted. If anyon has any thoughts on this it would be great if you would share them. In the mean time I will keep looking and praying for a way to figure this out. Thanks for your future help.
October 23, 201312 yr World#getBiomeGenForCoords(int,int) to choose your biome WorldProvider#setSpawnPoint(int,int,int) to...
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