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Client Crashes when proxies are putn into my main mod class as shown in my code?

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Posted

Crash Report

---- Minecraft Crash Report ----

// Who set us up the TNT?

 

Time: 03/11/13 16:42

Description: There was a severe problem during mod loading that has caused the game to fail

 

cpw.mods.fml.common.LoaderException: cpw.mods.fml.common.LoaderException

at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:75)

at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:519)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)

at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)

at com.google.common.eventbus.EventBus.post(EventBus.java:267)

at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)

at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)

at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)

at com.google.common.eventbus.EventBus.post(EventBus.java:267)

at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)

at cpw.mods.fml.common.Loader.loadMods(Loader.java:509)

at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:181)

at net.minecraft.client.Minecraft.startGame(Minecraft.java:471)

at net.minecraft.client.Minecraft.run(Minecraft.java:806)

at net.minecraft.client.main.Main.main(Main.java:93)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)

at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

Caused by: cpw.mods.fml.common.LoaderException

at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:68)

... 33 more

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- System Details --

Details:

Minecraft Version: 1.6.4

Operating System: Windows 7 (amd64) version 6.1

Java Version: 1.8.0-ea, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 766663960 bytes (731 MB) / 1038876672 bytes (990 MB) up to 1038876672 bytes (990 MB)

JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP v8.11 FML v6.4.3.883 Minecraft Forge 9.11.0.883 4 mods loaded, 4 mods active

mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed

FML{6.4.3.883} [Forge Mod Loader] (bin) Unloaded->Constructed

Forge{9.11.0.883} [Minecraft Forge] (bin) Unloaded->Constructed

elementalsmod{Pre Alpha V0.01} [Elementals Mod] (bin) Unloaded->Errored

 

 

I hope i can have someones help here is my Code: https://github.com/Jamesc554/Elementals-Minecraft-Mod/

 

Please Help Me?!

  • Author

What other problem?

 

I have to my @SidedProxy in my main mod class commented out unless the game crashes, i have also updated the crash log to represent that

 

Check that the package name to your clientProxy is the same as what you said in the @SidedProxy annotation :)

If you guys dont get it.. then well ya.. try harder...

  • Author

Check that the package name to your clientProxy is the same as what you said in the @SidedProxy annotation :)

 

Yea they are check my github if you would?

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