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Get rid of the protection enchanting calculation


zerozhou
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I'm handling with my own damage source with new mob and items.

But when I hurt the entity, it always calculate the protection enchanting in the DamageEntity().

I don't want the protection enchanting being active with my new damage source. Is there any way to do this?

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Hi

 

Yes there is.

 

The code from EntityLivingBase:

    protected void damageEntity(DamageSource par1DamageSource, float par2)
    {
        if (!this.isEntityInvulnerable())
        {
            par2 = ForgeHooks.onLivingHurt(this, par1DamageSource, par2);
            if (par2 <= 0) return;
            par2 = this.applyArmorCalculations(par1DamageSource, par2);
            par2 = this.applyPotionDamageCalculations(par1DamageSource, par2);
            float f1 = par2;
            par2 = Math.max(par2 - this.getAbsorbtion(), 0.0F);
            this.func_110149_m(this.getAbsorbtion() - (f1 - par2));

            if (par2 != 0.0F)
            {
                float f2 = this.getHealth();
                this.setEntityHealth(f2 - par2);
                this.func_110142_aN().func_94547_a(par1DamageSource, f2, par2);
                this.func_110149_m(this.getAbsorbtion() - par2);
            }
        }
    }

 

If you use the Forge LivingHurtEvent (http://www.minecraftforum.net/topic/1419836-forge-4x-events-howto/), you can move the damage calculations into your own class and not perform the armour and potiondamagecalculations.

 

-TGG

 

 

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I've set my own damagesource to unblockable to skip the armor calculation.

But as I see the code, applyPotionDamageCalculations() is the function that calculate the effect of potion and enchanting.

i = EnchantmentHelper.getEnchantmentModifierDamage(this.getLastActiveItems(), par1DamageSource);

is the calculator of the enchanting. And yes I find I can set isDamageAllowedInCreativeMode in the damagesource to do this. But this require me to handle the hurt event to cancel the damage to the player in gamemode 1. Is this the idea you are talking about? As it looks a little strange.

 

:)  It seems to be sloved. I'll try it later.

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Hi

 

Sort of - I mean for example

 

  @ForgeSubscribe
  public void myLivingHurt(LivingHurtEvent event)
  {
    DamageSource damageSource = event.source;
    float amount = event.ammount;
    EntityLivingBase entityLivingBase = event.entityLiving;
    float damage = amount;
// par2 = ForgeHooks.onLivingHurt(this, par1DamageSource, par2);
// if (par2 <= 0) return;
// par2 = this.applyArmorCalculations(par1DamageSource, par2);
// par2 = this.applyPotionDamageCalculations(par1DamageSource, par2);
    float f1 = damage;
    damage = Math.max(damage - entityLivingBase.getAbsorbtion(), 0.0F);
    entityLivingBase.func_110149_m(entityLivingBase.getAbsorbtion() - (f1 - damage));

    if (damage != 0.0F)
    {
      float f2 = entityLivingBase.getHealth();
      entityLivingBase.setEntityHealth(f2 - damage);
      entityLivingBase.func_110142_aN().func_94547_a(par1DamageSource, f2, damage);
      entityLivingBase.func_110149_m(this.getAbsorbtion() - damage);
    }
    return -1;
  }

 

-TGG

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[Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/07_glass_gray/glass_gray.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/07_glass_gray/glass_pane_gray.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/08_glass_light_gray/glass_light_gray.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/08_glass_light_gray/glass_pane_light_gray.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/09_glass_cyan/glass_cyan.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/09_glass_cyan/glass_pane_cyan.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/10_glass_purple/glass_pane_purple.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/10_glass_purple/glass_purple.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/11_glass_blue/glass_blue.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/11_glass_blue/glass_pane_blue.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/12_glass_brown/glass_brown.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/12_glass_brown/glass_pane_brown.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/13_glass_green/glass_green.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/13_glass_green/glass_pane_green.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/14_glass_red/glass_pane_red.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/14_glass_red/glass_red.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/15_glass_black/glass_black.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/15_glass_black/glass_pane_black.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/20_glass/glass.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/20_glass/glass_pane.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/21_tinted_glass/tinted_glass.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/30_bookshelf/bookshelf.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/40_sandstone/sandstone.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] ConnectedTextures: optifine/ctm/default/41_red_sandstone/red_sandstone.properties [22:01:10] [Worker-Main-22/INFO]: [OptiFine] Multipass connected textures: false [22:01:10] [Worker-Main-22/INFO]: [OptiFine] BetterGrass: Parsing default configuration optifine/bettergrass.properties [22:01:11] [Worker-Main-22/INFO]: [OptiFine] Multitexture: false [22:01:11] [Worker-Main-22/INFO]: [OptiFine] Multitexture: false [22:01:11] [Worker-Main-22/INFO]: [OptiFine] Multitexture: false [22:01:11] [Worker-Main-22/INFO]: [OptiFine] Multitexture: false [22:01:11] [Worker-Main-22/INFO]: [OptiFine] Multitexture: false [22:01:11] [Worker-Main-22/INFO]: [OptiFine] Multitexture: false [22:01:11] [Render thread/INFO]: OpenAL initialized on device OpenAL Soft on Headphone (Realtek(R) Audio) [22:01:11] [Render thread/INFO]: Sound engine started [22:01:11] [Render thread/INFO]: Created: 1024x1024x3 minecraft:textures/atlas/blocks.png-atlas [22:01:11] [Render thread/INFO]: [OptiFine] Animated sprites: 45 [22:01:11] [Render thread/INFO]: Created: 256x128x3 minecraft:textures/atlas/signs.png-atlas [22:01:11] [Render thread/INFO]: [OptiFine] Animated sprites: 0 [22:01:11] [Render thread/INFO]: Created: 512x512x3 minecraft:textures/atlas/banner_patterns.png-atlas [22:01:11] [Render thread/INFO]: [OptiFine] Animated sprites: 0 [22:01:11] [Render thread/INFO]: Created: 512x512x3 minecraft:textures/atlas/shield_patterns.png-atlas [22:01:11] [Render thread/INFO]: [OptiFine] Animated sprites: 0 [22:01:11] [Render thread/INFO]: Created: 256x256x3 minecraft:textures/atlas/chest.png-atlas [22:01:11] [Render thread/INFO]: [OptiFine] Animated sprites: 0 [22:01:11] [Render thread/INFO]: Created: 512x256x3 minecraft:textures/atlas/beds.png-atlas [22:01:11] [Render thread/INFO]: [OptiFine] Animated sprites: 0 [22:01:11] [Render thread/INFO]: Created: 512x256x3 minecraft:textures/atlas/shulker_boxes.png-atlas [22:01:11] [Render thread/INFO]: [OptiFine] Animated sprites: 0 [22:01:13] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/particles.png-atlas [22:01:13] [Render thread/INFO]: [OptiFine] Animated sprites: 1 [22:01:13] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/paintings.png-atlas [22:01:13] [Render thread/INFO]: [OptiFine] Animated sprites: 0 [22:01:13] [Render thread/INFO]: Created: 128x128x0 minecraft:textures/atlas/mob_effects.png-atlas [22:01:13] [Render thread/INFO]: [OptiFine] Animated sprites: 0 [22:01:13] [Render thread/INFO]: [OptiFine] *** Reloading custom textures *** [22:01:14] [Render thread/INFO]: [OptiFine] Disable Forge light pipeline  
    • Hi, I have a problem because when i start minecraft with forge 40.1.20 the game don't open. Someone help?  
    • update to the latest version of Forge, also 1.16.5 requires java 8
    • one of your mods requires GeckoLib, unfortunately is this mod not declared its dependencies correctly to Forge, so Forge can not show you a warning. If you find out which Mod requires GeckoLib report this issue to the Mod author
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