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Posted

Hello. I'm kinda new at this, so please don't hate on me. Here's the scenario:

 

I created a mod pack. I will list a few details about it first. It requires the Technic launcher, and I have done a lot of licensing-investigating to see if all of these mods are allowed to be used in a public mod pack without any special permission. It contains 26 mods (50 according to Forge), and is a pretty big pack, though it seems stable enough, and does not randomly crash. Running the mod pack in Singleplayer works perfectly fine. Nothing strange.

 

I then proceeded to test the pack in Multiplayer, so I started with a control. I ran a little Forge server with no problems. I then installed all of my mods into the server. I get these messages.

 

ForgeModLoader-server-1.log: http://pastebin.com/E8k0GWMT

Corresponding Crash Report: http://pastebin.com/SESWjj4f

 

I tested this 2 more times, same exact thing happens.

 

I'm only good with reading simple error messages, but I can't decipher anything with this. Could someone please explain what I'm doing wrong?

if (user.hasKnowledgeOfJava) {

    if (user.question.hasCode) {

        return interpetHelpfulResponse(user.getQuestion());

    } else {

        return "Could you post your code please?";

    }

} else {

    return "Learn some freaking Java!";

}

Posted

Thanks! I'm guessing the problem was caused by Zan's Minimap being strictly a client-side mod, and it cannot be installed on servers.

if (user.hasKnowledgeOfJava) {

    if (user.question.hasCode) {

        return interpetHelpfulResponse(user.getQuestion());

    } else {

        return "Could you post your code please?";

    }

} else {

    return "Learn some freaking Java!";

}

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