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Posted

I'm trying to attach a capability to a chunk, but I can't do it, I did it the following way and it doesn't work, what's wrong? How do I solve it?

 

public class BloodDensityProvider implements ICapabilityProvider, INBTSerializable<CompoundTag> {
    public static Capability<TitanBloodDensity> TITAN_BLOOD_HANDLER = CapabilityManager.get(new CapabilityToken<>() {});

    private TitanBloodDensity density;
    private final LazyOptional<TitanBloodDensity> optional = LazyOptional.of(this::getDensity);

    public TitanBloodDensity getDensity() {
        if (density == null) density = new TitanBloodDensity();
        return density;
    }

    @Override
    public @NotNull <T> LazyOptional<T> getCapability(@NotNull Capability<T> cap, @Nullable Direction side) {
        if (cap == TITAN_BLOOD_HANDLER) return optional.cast();
        else return LazyOptional.empty();
    }

    @Override
    public CompoundTag serializeNBT() {
        CompoundTag nbt = new CompoundTag();
        nbt.putInt("density", getDensity().getAmount());

        return nbt;
    }

    @Override
    public void deserializeNBT(CompoundTag nbt) {
        getDensity().set(nbt.getInt("density"));
    }
}
public class TitanBloodDensity implements ITitanBloodHandler {

    private int bloodAmount = 0;

    @Override
    public int getAmount() {
        return bloodAmount;
    }

    @Override
    public void sub(int amount) {
        bloodAmount -= amount;
    }

    @Override
    public void add(int amount) {
        bloodAmount += amount;
    }

    @Override
    public void set(int value) {
        bloodAmount = value;
    }
}
@Mod.EventBusSubscriber(modid = MODID)
public class ModEvent {

    [...]

    @SubscribeEvent
    public void onAttachChunkCapabilitiesChunk(AttachCapabilitiesEvent<LevelChunk> event) {
        if (!event.getObject().getCapability(TITAN_BLOOD_HANDLER).isPresent()) {
            event.addCapability(new ResourceLocation(MODID, "proprieties/blood_density"), new BloodDensityProvider());
        }
    }

    [...]

    @SubscribeEvent
    public static void onRegisterCapabilities(RegisterCapabilitiesEvent event) {
        event.register(PlayerGCTXProvider.class);
        event.register(BloodDensityProvider.class);
    }

    [...]
}
public class SprayerBlockEntity extends FluidHandlerBlockEntity implements MenuProvider {
    [...]

    public boolean trySpray() {
        if (tank.getFluidAmount() >= BUCKET_VOLUME) {
            assert level != null;

            LazyOptional<TitanBloodDensity> capability = level.getChunkAt(getBlockPos())
                                                         .getCapability(TITAN_BLOOD_HANDLER);
            capability.ifPresent(handler -> {
                handler.add(100);
                tank.drain(BUCKET_VOLUME, IFluidHandler.FluidAction.EXECUTE);
            });

            System.out.println(capability.isPresent()); // false

            return capability.isPresent();
        }

        return false;
    }
}

I did the same method for the player and it worked, why doesn't it work with chunk?

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