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Generating my custom flower(s) in my custom biome(s)?


BenWolvenhour

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First off, Hi! This is my first post!

 

Secondly, I'm starting my first REAL Mod, and I've gotten as far as Biomes, Blocks, Items, Tools, Armor, and Swords! But I'm at a loss as how to get my "extends BlockFlower" blocks to generated i their (want to be) respective Biomes. I'll be honest, I don't want to have to tak a course on how to code Java, and then Another on how to Mod Minecraft. Since this is my first, and will probably be my ONLY mod, I just want to learn the.. Basics? I have History only in HTML, CSS, What I've learned so far, And Texturing.

 

So basically what I'm asking is.. Is there a Simple-ish way of (In the plants Class File) Generating each plant Separately on a specific 2 types of block, in a specific Biome?

 

Ex:

 

DeadRoot - On: DeadStone/RedGrass In:BiomeCorruption

MoonFlower - On: Grass In:BiomeCustomJungle

 

 

 

EDIT: Oh! And I'm using 1.6.4 MCP

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