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Posted

So I'm new to modding and interested in making some kind of GUI overlay or HUD.

Looking around the forum, I see that people are rendering using either a TickHandler or on a RenderGameOverlayEvent. What are the differences between using them, or rather why would I use one of them over the other?

Posted

RenderGameOverlayEvent is just the new hook we got for doing it at the correct place and time.

For GameOverlay's please use that event.

If you guys dont get it.. then well ya.. try harder...

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