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Custom anvil


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Hi! I need help with my block. I want my block have custom model - anvil model. I tried with getRenderType(), but it's crashed. Can you help me?



package com.iceverin.aa.block;

import com.iceverin.aa.AncientAnvil;
import com.iceverin.aa.lib.Strings;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.world.IBlockAccess;

public class BlockAncientAnvil extends Block {

public BlockAncientAnvil(int id) {

	super(id, Material.anvil);

public boolean renderAsNormalBlock() {

	return false;

public boolean isOpaqueCube() {

	return false;

public int getRenderType() {

	return 35;

public boolean shouldSideBeRendered(IBlockAccess blockAccess, int x, int y, int z, int side) {

	return true;


And i don't want to my block's class extending BlockAnvil, because my anvil will be working unlike vanilla anvil.


PS. Sorry for my english, i'm from Poland.

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