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Posted

Hi! I need help with my block. I want my block have custom model - anvil model. I tried with getRenderType(), but it's crashed. Can you help me?

 

Code:

package com.iceverin.aa.block;

import com.iceverin.aa.AncientAnvil;
import com.iceverin.aa.lib.Strings;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.world.IBlockAccess;

public class BlockAncientAnvil extends Block {

public BlockAncientAnvil(int id) {

	super(id, Material.anvil);
	setUnlocalizedName(Strings.ANCIENT_ANVIL_NAME);
	setCreativeTab(AncientAnvil.aaTab);
	setHardness(7.5F);
	setResistance(2750.0F);
	setStepSound(soundAnvilFootstep);
}

public boolean renderAsNormalBlock() {

	return false;
}

public boolean isOpaqueCube() {

	return false;
}

public int getRenderType() {

	return 35;
}

@SideOnly(Side.CLIENT)
public boolean shouldSideBeRendered(IBlockAccess blockAccess, int x, int y, int z, int side) {

	return true;
}
}

 

And i don't want to my block's class extending BlockAnvil, because my anvil will be working unlike vanilla anvil.

 

PS. Sorry for my english, i'm from Poland.

  • Author
And i don't want to my block's class extending BlockAnvil, because my anvil will be working unlike vanilla anvil.

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