Jump to content

Recommended Posts

Posted

1. Is there a way to run something every tick from the mod class and how?

2. How can I get the client to press buttons as if they were being pressed by the keyboard (specifically A and D)

"you seem to be THE best modder I've seen imo."

~spynathan

 

ლ(́◉◞౪◟◉‵ლ

Posted

Hi

 

1. Yes there is- search for tutorials on ITickHandler.

2. Yes there is - lots of options!  For more information see

http://greyminecraftcoder.blogspot.com/2013/10/user-input.html

You can intercept the keybindings as per this sample code

http://gist.github.com/TheGreyGhost/7033821

or for a&d using the MovementInput as per this post

http://www.minecraftforge.net/forum/index.php/topic,13727.msg70723.html#msg70723

or alternatively you can just force the appropriate keyBinding to true before GameSettings.updatePlayerMoveState (GameSettings.keyBindLeft etc - see MovementInputFromOptions)

 

-TGG

 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.