Posted December 1, 201311 yr Hey guys, Does anyone know anything about opening a GUI on an entity? I want to add GUIs for my mobs. I explored the code a bit (looking at things like villagers & chest carts) - it looks like they all required something to already exist for them in the EntityPlayer class. I may be wrong about that, but that's what it looked like. Anyone know a way around this? http://s13.postimg.org/z9mlly2av/siglogo.png[/img] My mods (Links coming soon) Cities | Roads | Remula | SilvaniaMod | MoreStats
December 2, 201311 yr Author Are there any examples of the above? That is what I'd tried first but it didn't work, and it wasn't until I looked at other entities that I thought something funny was going on. Also, diesieben - Maybe I misunderstood you, but how can I use the entityID there? It asks for the world and three ints, but I thought it would take those ints as coordinates, so if I throw an entityID there instead wont it just confuse everything...? http://s13.postimg.org/z9mlly2av/siglogo.png[/img] My mods (Links coming soon) Cities | Roads | Remula | SilvaniaMod | MoreStats
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