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How do I make an item have two textures, one held, and one in the inventory


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> How do I make an item have two textures, one held, and one in the inventory

an example of that would be a trident.

> Also, how do I double the size of the held item model?

open the model in blockbench (or just make a new one). set scale and angles for left hand, right hand, item frame (fixed), etc.

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