Jump to content

[1.20.4] Periodic code execution - the best way to do it?


Adil Yilan

Recommended Posts

Hi,

I need to implement periodic background execution of specific code.

It should run every second, and if a few conditions are not satisfied, it should broadcast a message to either a specific player or all players.

What would be the safest/recommended way to do it in Forge/Minecraft?

If there are links to examples of successful implementations, sharing would be much appreciated!

Thanks!

Link to comment
Share on other sites

1) figure out how to use events. (find forge community wiki or forge docs)
2) subscribe to level tick event.
3) check that the level in event is overworld. overworld is always loaded.
4) check the side (level.isClient). you likely want to do thing only on server side.
5) get the total time in ticks from the level. compare with saved value and be sure that at least 20 ticks (1 second) have passed. (obviously there are multiple ways to do this part).

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.