Posted January 14, 20241 yr I am adding in an entity identical to the Creeper. I have an Idle animation, a Running animation, and a Walking animation. At the moment, the Idle and Walk animations are conflicting whenever it stands still, causing a jittery movement. Though I followed the Minecraft modding course by KaupenJoe to a tee, my animations seem to conflict with the code which Kaupen wrote. - I would like to implement the walk animation to only play when it is randomly walking. - I would like to implement the Idle animation only when it is idle, standing still. - I would like to implement the running animation to play when the creeper is targeting another entity, because it speeds up in movement. Any help is appreciated! Here is a gist of my current Model.java. Let me know if you need any more info! Thank you in advance. Edited January 15, 20241 yr by EmmuSan
January 31, 20241 yr So how did you fix it? I seem to have a similar Problem and also followed KaupenJoe's Tutorial.
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