xkingedhill Posted January 21 Share Posted January 21 I'm running a 1.20 server, and anytime a player gets poisoned, their game crashes. Link to the debug.log file after a crash: https://gist.github.com/xkingedhill/65acb5244436deec44dd1f2789e5a696 I can provide any other crash logs needed! Thanks Quote Link to comment Share on other sites More sharing options...
TileEntity Posted January 22 Share Posted January 22 Is this the crash after this issue? 1 Quote Try my Modpack >>Link to Curseforge<< Link to comment Share on other sites More sharing options...
xkingedhill Posted January 22 Author Share Posted January 22 It is yes! Quote Link to comment Share on other sites More sharing options...
TileEntity Posted January 22 Share Posted January 22 Maybe add the log of this player (from the client's logs folder) Quote Try my Modpack >>Link to Curseforge<< Link to comment Share on other sites More sharing options...
xkingedhill Posted January 22 Author Share Posted January 22 https://gist.github.com/xkingedhill/890861f34ffbf2ff81cf14fa63f8e4ac Quote Link to comment Share on other sites More sharing options...
TileEntity Posted January 22 Share Posted January 22 Is there the same issue without canary? Quote Try my Modpack >>Link to Curseforge<< Link to comment Share on other sites More sharing options...
xkingedhill Posted January 23 Author Share Posted January 23 1 hour ago, TileEntity said: Is there the same issue without canary? It does still crash without canary Quote Link to comment Share on other sites More sharing options...
TileEntity Posted January 23 Share Posted January 23 I have no idea - maybe one of these: starlight embeddium entityculling modernfix sodium-extra Quote Try my Modpack >>Link to Curseforge<< Link to comment Share on other sites More sharing options...
dylanjkl Posted January 26 Share Posted January 26 Having the exact same problem on my modpack. https://gist.github.com/dylanjkl/8fcdc4e6950c398a47cea441cf9375c2 Quote Link to comment Share on other sites More sharing options...
Preponderancy Posted January 31 Share Posted January 31 I'm also getting this problem with very similar modlists. Does anybody please have a fix for this?? Quote Link to comment Share on other sites More sharing options...
Nidoskull Posted April 20 Share Posted April 20 Are your clients running NeoForge? If yes, that's probably why! Any version of NeoForge released after feb 8th should have this fixed. :) Quote Link to comment Share on other sites More sharing options...
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