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TileEntity

Superhelper
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Everything posted by TileEntity

  1. Check the mods folder for such a mod
  2. Make a test without snifferplus - may refer to a conflict with the mod Fusion trying to render such a sniffer
  3. You can try to remove the Farming Station block from the world with an NBT Editor The location is mentioned - here in this case: -- Block entity being ticked -- Details: Name: enderio:tile_farm_station // crazypants.enderio.machines.machine.farm.TileFarmStation Block type: ID #1533 (tile.block_farm_station // crazypants.enderio.machines.machine.farm.BlockFarmStation // enderio:block_farm_station) Block data value: 0 / 0x0 / 0b0000 Block location: World: (439,86,422), Chunk: (at 7,5,6 in 27,26; contains blocks 432,0,416 to 447,255,431), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) The block_farm_station is at 439,86,422 in the region file r.0.0.mca Check your own crash for coords and region file If you have further issues, create an own thread for it with the full crash-report etc
  4. Make a test with adding this mod: https://www.curseforge.com/minecraft/mc-mods/randompatches-forge/files/all?page=1&pageSize=20&version=1.12.2&showAlphaFiles=show
  5. Maybe an issue with the mod ancient_remnants-1.0.2.2.jar - make a test without it
  6. I am not sure but if (level.isClientSide()) { ... } here always return false (singleplayer is some kind of local server) - so this is used for client-thread stuff like changing GUIs or working with effects So this code block is completely ignored - to make sure, test it with LOGGER.info() lines or System.out.println() So if I am correct, just unwrap it from the if (level.isClientSide()) { ... } check
  7. Also make a test without supermartijn642corelib and the mods requiring it
  8. Maybe an issue with the mod vanillabackport
  9. The "Missing mods.toml file" errors are not related to crashes - add the full log or crash-report with sites like https://mclo.gs/
  10. Removing random mods or half of the mods may break an existing world ...
  11. Remove the mod distraction_free_recipes
  12. TileEntity replied to mamqa's topic in Servers
    You can do this without any mods: At the center of your spawn, use /setworldspawn then /gamerule spawnRadius 0 So the player spawn will be at this location To protect this area, change the spawn-protection value in the server.properties Default is 16 blocks - so an area of 33x33 blocks (one spawn block plus 16 blocks in each direction) is protected based on your worldspawn - just increase the number to protect a larger area
  13. Make a test without sodiumdynamiclights
  14. Does the vanilla server use the same Java version and port?
  15. Something on your system is blocking the connection (Firewall/Antivirus or similar)
  16. Add the client/server log with sites like https://mclo.gs/
  17. Yes - not all mods are working on a server (client-side-only mods) - shader mods, minimaps, mods making HUD changes etc
  18. Just check for trending modpacks Maybe ATM9 https://www.curseforge.com/minecraft/modpacks/all-the-mods-9/files/7097953
  19. Same issue Maybe switch to a pre-configured modpack - most of these already have a serverpack Use such a modpack as working base and add some mods
  20. Just replace Connector with this build: https://www.curseforge.com/minecraft/mc-mods/sinytra-connector/files/5761411

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