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[1.20.4] Best way to make an entity emit light?


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this two methods in the entity renderer 
makes the entity visible in the dark but it dint light the surrounding blocks 

protected int getBlockLightLevel(door_ghost2 ie, BlockPos pos) {
return door_ghost2.fullBright ? 15 : super.getBlockLightLevel(ie, pos);

protected int getSkyLightLevel(door_ghost2 ie, BlockPos pos) {
return ie.level().getBrightness(LightLayer.SKY, pos);
//return 15;

atomicstricker its doing something else than placing invisible non hitbox blocks coze his torch light works when you inside tall grass 

Edited by perromercenary00
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