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Custom Workbench?


deadrecon98

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I was wondering how to make a custom workbench for 1.6.4. I have tried many times but to no avail. Thanks to anyone who reads this and even more to those who help.

 

I already have the basic classes set up (Core, Block, etc..) but do not have anything else like the gui or the crafting manager.

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Gui:

 

 

package modname.common;

 

import cpw.mods.fml.common.Side;

import cpw.mods.fml.common.asm.SideOnly;

import net.minecraft.src.GuiContainer;

import net.minecraft.src.InventoryPlayer;

import net.minecraft.src.StatCollector;

import net.minecraft.src.World;

 

import org.lwjgl.opengl.GL11;

 

@SideOnly(Side.CLIENT)

public class GuiAmboynaCrafting extends GuiContainer

{

public GuiAmboynaCrafting(InventoryPlayer par1InventoryPlayer, World par2World, int par3, int par4, int par5)

{

super(new ContainerAmboynaWorkbBench(par1InventoryPlayer, par2World, par3, par4, par5));

}

 

/**

* Draw the foreground layer for the GuiContainer (everything in front of the items)

*/

protected void drawGuiContainerForegroundLayer(int par1, int par2)

{

this.fontRenderer.drawString(StatCollector.translateToLocal("container.crafting"), 28, 6, 1210752);

this.fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 8, this.ySize - 96 + 2, 4510852);

}

 

/**

* Draw the background layer for the GuiContainer (everything behind the items)

*/

protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)

{

int var4 = this.mc.renderEngine.getTexture("/gui/amboynacrafting.png");

GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);

this.mc.renderEngine.bindTexture(var4);

int var5 = (this.width - this.xSize) / 2;

int var6 = (this.height - this.ySize) / 2;

this.drawTexturedModalRect(var5, var6, 0, 0, this.xSize, this.ySize);

}

}

 

 

container:

 

 

package wonderland.common;

 

import net.minecraft.src.Block;

import net.minecraft.src.Container;

import net.minecraft.src.CraftingManager;

import net.minecraft.src.EntityPlayer;

import net.minecraft.src.IInventory;

import net.minecraft.src.InventoryCraftResult;

import net.minecraft.src.InventoryCrafting;

import net.minecraft.src.InventoryPlayer;

import net.minecraft.src.ItemStack;

import net.minecraft.src.Slot;

import net.minecraft.src.SlotCrafting;

import net.minecraft.src.World;

 

public class ContainerAmboynaWorkbBench extends Container

{

/** The crafting matrix inventory (3x3). */

public InventoryCrafting craftMatrix = new InventoryCrafting(this, 3, 3);

public IInventory craftResult = new InventoryCraftResult();

private World worldObj;

private int posX;

private int posY;

private int posZ;

 

public ContainerAmboynaWorkbBench(InventoryPlayer par1InventoryPlayer, World par2World, int par3, int par4, int par5)

{

this.worldObj = par2World;

this.posX = par3;

this.posY = par4;

this.posZ = par5;

this.addSlotToContainer(new SlotAmboynaWorkBench(par1InventoryPlayer.player, this.craftMatrix, this.craftResult, 0, 124, 35));

int var6;

int var7;

 

for (var6 = 0; var6 < 3; ++var6)

{

for (var7 = 0; var7 < 3; ++var7)

{

this.addSlotToContainer(new Slot(this.craftMatrix, var7 + var6 * 3, 30 + var7 * 18, 17 + var6 * 18));

}

}

 

for (var6 = 0; var6 < 3; ++var6)

{

for (var7 = 0; var7 < 9; ++var7)

{

this.addSlotToContainer(new Slot(par1InventoryPlayer, var7 + var6 * 9 + 9, 8 + var7 * 18, 84 + var6 * 18));

}

}

 

for (var6 = 0; var6 < 9; ++var6)

{

this.addSlotToContainer(new Slot(par1InventoryPlayer, var6, 8 + var6 * 18, 142));

}

 

this.onCraftMatrixChanged(this.craftMatrix);

}

 

/**

* Callback for when the crafting matrix is changed.

*/

public void onCraftMatrixChanged(IInventory par1IInventory)

{

this.craftResult.setInventorySlotContents(0, CraftingManager.getInstance().findMatchingRecipe(this.craftMatrix, this.worldObj));

}

 

/**

* Callback for when the crafting gui is closed.

*/

public void onCraftGuiClosed(EntityPlayer par1EntityPlayer)

{

super.onCraftGuiClosed(par1EntityPlayer);

 

if (!this.worldObj.isRemote)

{

for (int var2 = 0; var2 < 9; ++var2)

{

ItemStack var3 = this.craftMatrix.getStackInSlotOnClosing(var2);

 

if (var3 != null)

{

par1EntityPlayer.dropPlayerItem(var3);

}

}

}

}

 

public boolean canInteractWith1(EntityPlayer par1EntityPlayer)

{

return this.worldObj.getBlockId(this.posX, this.posY, this.posZ) != WonderLand.AmboynaWorkBench.blockID ? false : par1EntityPlayer.getDistanceSq((double)this.posX + 0.5D, (double)this.posY + 0.5D, (double)this.posZ + 0.5D) <= 64.0D;

}

 

 

@Override

public boolean canInteractWith(EntityPlayer var1) {

// TODO Auto-generated method stub

return true;

}

 

 

}

 

 

Slot:

 

 

package wonderland.common;

 

import net.minecraft.src.AchievementList;

import net.minecraft.src.Block;

import net.minecraft.src.EntityPlayer;

import net.minecraft.src.IInventory;

import net.minecraft.src.Item;

import net.minecraft.src.ItemStack;

import net.minecraft.src.ModLoader;

import net.minecraft.src.Slot;

 

public class SlotAmboynaWorkBench extends Slot

{

/** The craft matrix inventory linked to this result slot. */

private final IInventory craftMatrix;

 

/** The player that is using the where this slot resides. */

private EntityPlayer thePlayer;

 

/**

* The number of items that have been crafted so far. Gets passed to ItemStack.onCrafting before being reset.

*/

private int amountCrafted;

 

public SlotAmboynaWorkBench(EntityPlayer par1EntityPlayer, IInventory par2IInventory, IInventory par3IInventory, int par4, int par5, int par6)

{

super(par3IInventory, par4, par5, par6);

this.thePlayer = par1EntityPlayer;

this.craftMatrix = par2IInventory;

}

 

/**

* Check if the stack is a valid item for this slot. Always true beside for the armor slots.

*/

public boolean isItemValid(ItemStack par1ItemStack)

{

return false;

}

 

/**

* Decrease the size of the stack in slot (first int arg) by the amount of the second int arg. Returns the new

* stack.

*/

public ItemStack decrStackSize(int par1)

{

if (this.getHasStack())

{

this.amountCrafted += Math.min(par1, this.getStack().stackSize);

}

 

return super.decrStackSize(par1);

}

 

/**

* the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood. Typically increases an

* internal count then calls onCrafting(item).

*/

protected void onCrafting(ItemStack par1ItemStack, int par2)

{

this.amountCrafted += par2;

this.onCrafting(par1ItemStack);

}

 

/**

* the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.

*/

protected void onCrafting(ItemStack par1ItemStack)

{

par1ItemStack.onCrafting(this.thePlayer.worldObj, this.thePlayer, this.amountCrafted);

this.amountCrafted = 0;

 

if (par1ItemStack.itemID == Block.workbench.blockID)

{

this.thePlayer.addStat(AchievementList.buildWorkBench, 1);

}

else if (par1ItemStack.itemID == Item.pickaxeWood.shiftedIndex)

{

this.thePlayer.addStat(AchievementList.buildPickaxe, 1);

}

else if (par1ItemStack.itemID == Block.stoneOvenIdle.blockID)

{

this.thePlayer.addStat(AchievementList.buildFurnace, 1);

}

else if (par1ItemStack.itemID == Item.hoeWood.shiftedIndex)

{

this.thePlayer.addStat(AchievementList.buildHoe, 1);

}

else if (par1ItemStack.itemID == Item.bread.shiftedIndex)

{

this.thePlayer.addStat(AchievementList.makeBread, 1);

}

else if (par1ItemStack.itemID == Item.cake.shiftedIndex)

{

this.thePlayer.addStat(AchievementList.bakeCake, 1);

}

else if (par1ItemStack.itemID == Item.pickaxeStone.shiftedIndex)

{

this.thePlayer.addStat(AchievementList.buildBetterPickaxe, 1);

}

else if (par1ItemStack.itemID == Item.swordWood.shiftedIndex)

{

this.thePlayer.addStat(AchievementList.buildSword, 1);

}

else if (par1ItemStack.itemID == Block.enchantmentTable.blockID)

{

this.thePlayer.addStat(AchievementList.enchantments, 1);

}

else if (par1ItemStack.itemID == Block.bookShelf.blockID)

{

this.thePlayer.addStat(AchievementList.bookcase, 1);

}

}

 

public void onPickupFromSlot(EntityPlayer par1EntityPlayer, ItemStack par2ItemStack)

{

this.onCrafting(par2ItemStack);

ModLoader.takenFromCrafting(this.thePlayer, par2ItemStack, this.craftMatrix);

 

for (int var3 = 0; var3 < this.craftMatrix.getSizeInventory(); ++var3)

{

ItemStack var4 = this.craftMatrix.getStackInSlot(var3);

 

if (var4 != null)

{

this.craftMatrix.decrStackSize(var3, 1);

 

if (var4.getItem().hasContainerItem())

{

ItemStack var5 = new ItemStack(var4.getItem().getContainerItem());

 

if (!var4.getItem().doesContainerItemLeaveCraftingGrid(var4) || !this.thePlayer.inventory.addItemStackToInventory(var5))

{

if (this.craftMatrix.getStackInSlot(var3) == null)

{

this.craftMatrix.setInventorySlotContents(var3, var5);

}

else

{

this.thePlayer.dropPlayerItem(var5);

}

}

}

}

}

}

}

 

 

 

 

Block:

 

 

package wonderland.common;

 

import net.minecraft.src.Block;

import net.minecraft.src.CreativeTabs;

import net.minecraft.src.EntityPlayer;

import net.minecraft.src.Material;

import net.minecraft.src.ModLoader;

import net.minecraft.src.World;

 

public class AmboynaWorkBench extends Block

{

protected AmboynaWorkBench(int par1)

{

super(par1, Material.wood);

this.blockIndexInTexture = 61;

this.setCreativeTab(CreativeTabs.tabDecorations);

}

public String getTextureFile(){

return "/EpicarnoTerrian.png";

 

}

 

/**

* Returns the block texture based on the side being looked at. Args: side

*/

public boolean canInteractWith(EntityPlayer par1EntityPlayer) {

return false;

}

public int getBlockTextureFromSide(int par1)

{

return par1 == 1 ? this.blockIndexInTexture - 16 : (par1 == 0 ? WonderLand.AmboynaPlanks.getBlockTextureFromSide(0) : (par1 != 2 && par1 != 4 ? this.blockIndexInTexture : this.blockIndexInTexture + 1));

}

 

/**

* Called upon block activation (right click on the block.)

*/

public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)

{

ModLoader.openGUI(par5EntityPlayer, new GuiAmboynaCrafting(par5EntityPlayer.inventory, par1World, par2, par3, par4));

return true;

}

}

 

 

 

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Gui:

 

 

package modname.common;

 

import cpw.mods.fml.common.Side;

import cpw.mods.fml.common.asm.SideOnly;

import net.minecraft.src.GuiContainer;

import net.minecraft.src.InventoryPlayer;

import net.minecraft.src.StatCollector;

import net.minecraft.src.World;

 

import org.lwjgl.opengl.GL11;

 

@SideOnly(Side.CLIENT)

public class GuiAmboynaCrafting extends GuiContainer

{

public GuiAmboynaCrafting(InventoryPlayer par1InventoryPlayer, World par2World, int par3, int par4, int par5)

{

super(new ContainerAmboynaWorkbBench(par1InventoryPlayer, par2World, par3, par4, par5));

}

 

/**

* Draw the foreground layer for the GuiContainer (everything in front of the items)

*/

protected void drawGuiContainerForegroundLayer(int par1, int par2)

{

this.fontRenderer.drawString(StatCollector.translateToLocal("container.crafting"), 28, 6, 1210752);

this.fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 8, this.ySize - 96 + 2, 4510852);

}

 

/**

* Draw the background layer for the GuiContainer (everything behind the items)

*/

protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)

{

int var4 = this.mc.renderEngine.getTexture("/gui/amboynacrafting.png");

GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);

this.mc.renderEngine.bindTexture(var4);

int var5 = (this.width - this.xSize) / 2;

int var6 = (this.height - this.ySize) / 2;

this.drawTexturedModalRect(var5, var6, 0, 0, this.xSize, this.ySize);

}

}

 

 

container:

 

 

package wonderland.common;

 

import net.minecraft.src.Block;

import net.minecraft.src.Container;

import net.minecraft.src.CraftingManager;

import net.minecraft.src.EntityPlayer;

import net.minecraft.src.IInventory;

import net.minecraft.src.InventoryCraftResult;

import net.minecraft.src.InventoryCrafting;

import net.minecraft.src.InventoryPlayer;

import net.minecraft.src.ItemStack;

import net.minecraft.src.Slot;

import net.minecraft.src.SlotCrafting;

import net.minecraft.src.World;

 

public class ContainerAmboynaWorkbBench extends Container

{

/** The crafting matrix inventory (3x3). */

public InventoryCrafting craftMatrix = new InventoryCrafting(this, 3, 3);

public IInventory craftResult = new InventoryCraftResult();

private World worldObj;

private int posX;

private int posY;

private int posZ;

 

public ContainerAmboynaWorkbBench(InventoryPlayer par1InventoryPlayer, World par2World, int par3, int par4, int par5)

{

this.worldObj = par2World;

this.posX = par3;

this.posY = par4;

this.posZ = par5;

this.addSlotToContainer(new SlotAmboynaWorkBench(par1InventoryPlayer.player, this.craftMatrix, this.craftResult, 0, 124, 35));

int var6;

int var7;

 

for (var6 = 0; var6 < 3; ++var6)

{

for (var7 = 0; var7 < 3; ++var7)

{

this.addSlotToContainer(new Slot(this.craftMatrix, var7 + var6 * 3, 30 + var7 * 18, 17 + var6 * 18));

}

}

 

for (var6 = 0; var6 < 3; ++var6)

{

for (var7 = 0; var7 < 9; ++var7)

{

this.addSlotToContainer(new Slot(par1InventoryPlayer, var7 + var6 * 9 + 9, 8 + var7 * 18, 84 + var6 * 18));

}

}

 

for (var6 = 0; var6 < 9; ++var6)

{

this.addSlotToContainer(new Slot(par1InventoryPlayer, var6, 8 + var6 * 18, 142));

}

 

this.onCraftMatrixChanged(this.craftMatrix);

}

 

/**

* Callback for when the crafting matrix is changed.

*/

public void onCraftMatrixChanged(IInventory par1IInventory)

{

this.craftResult.setInventorySlotContents(0, CraftingManager.getInstance().findMatchingRecipe(this.craftMatrix, this.worldObj));

}

 

/**

* Callback for when the crafting gui is closed.

*/

public void onCraftGuiClosed(EntityPlayer par1EntityPlayer)

{

super.onCraftGuiClosed(par1EntityPlayer);

 

if (!this.worldObj.isRemote)

{

for (int var2 = 0; var2 < 9; ++var2)

{

ItemStack var3 = this.craftMatrix.getStackInSlotOnClosing(var2);

 

if (var3 != null)

{

par1EntityPlayer.dropPlayerItem(var3);

}

}

}

}

 

public boolean canInteractWith1(EntityPlayer par1EntityPlayer)

{

return this.worldObj.getBlockId(this.posX, this.posY, this.posZ) != WonderLand.AmboynaWorkBench.blockID ? false : par1EntityPlayer.getDistanceSq((double)this.posX + 0.5D, (double)this.posY + 0.5D, (double)this.posZ + 0.5D) <= 64.0D;

}

 

 

@Override

public boolean canInteractWith(EntityPlayer var1) {

// TODO Auto-generated method stub

return true;

}

 

 

}

 

 

Slot:

 

 

package wonderland.common;

 

import net.minecraft.src.AchievementList;

import net.minecraft.src.Block;

import net.minecraft.src.EntityPlayer;

import net.minecraft.src.IInventory;

import net.minecraft.src.Item;

import net.minecraft.src.ItemStack;

import net.minecraft.src.ModLoader;

import net.minecraft.src.Slot;

 

public class SlotAmboynaWorkBench extends Slot

{

/** The craft matrix inventory linked to this result slot. */

private final IInventory craftMatrix;

 

/** The player that is using the where this slot resides. */

private EntityPlayer thePlayer;

 

/**

* The number of items that have been crafted so far. Gets passed to ItemStack.onCrafting before being reset.

*/

private int amountCrafted;

 

public SlotAmboynaWorkBench(EntityPlayer par1EntityPlayer, IInventory par2IInventory, IInventory par3IInventory, int par4, int par5, int par6)

{

super(par3IInventory, par4, par5, par6);

this.thePlayer = par1EntityPlayer;

this.craftMatrix = par2IInventory;

}

 

/**

* Check if the stack is a valid item for this slot. Always true beside for the armor slots.

*/

public boolean isItemValid(ItemStack par1ItemStack)

{

return false;

}

 

/**

* Decrease the size of the stack in slot (first int arg) by the amount of the second int arg. Returns the new

* stack.

*/

public ItemStack decrStackSize(int par1)

{

if (this.getHasStack())

{

this.amountCrafted += Math.min(par1, this.getStack().stackSize);

}

 

return super.decrStackSize(par1);

}

 

/**

* the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood. Typically increases an

* internal count then calls onCrafting(item).

*/

protected void onCrafting(ItemStack par1ItemStack, int par2)

{

this.amountCrafted += par2;

this.onCrafting(par1ItemStack);

}

 

/**

* the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.

*/

protected void onCrafting(ItemStack par1ItemStack)

{

par1ItemStack.onCrafting(this.thePlayer.worldObj, this.thePlayer, this.amountCrafted);

this.amountCrafted = 0;

 

if (par1ItemStack.itemID == Block.workbench.blockID)

{

this.thePlayer.addStat(AchievementList.buildWorkBench, 1);

}

else if (par1ItemStack.itemID == Item.pickaxeWood.shiftedIndex)

{

this.thePlayer.addStat(AchievementList.buildPickaxe, 1);

}

else if (par1ItemStack.itemID == Block.stoneOvenIdle.blockID)

{

this.thePlayer.addStat(AchievementList.buildFurnace, 1);

}

else if (par1ItemStack.itemID == Item.hoeWood.shiftedIndex)

{

this.thePlayer.addStat(AchievementList.buildHoe, 1);

}

else if (par1ItemStack.itemID == Item.bread.shiftedIndex)

{

this.thePlayer.addStat(AchievementList.makeBread, 1);

}

else if (par1ItemStack.itemID == Item.cake.shiftedIndex)

{

this.thePlayer.addStat(AchievementList.bakeCake, 1);

}

else if (par1ItemStack.itemID == Item.pickaxeStone.shiftedIndex)

{

this.thePlayer.addStat(AchievementList.buildBetterPickaxe, 1);

}

else if (par1ItemStack.itemID == Item.swordWood.shiftedIndex)

{

this.thePlayer.addStat(AchievementList.buildSword, 1);

}

else if (par1ItemStack.itemID == Block.enchantmentTable.blockID)

{

this.thePlayer.addStat(AchievementList.enchantments, 1);

}

else if (par1ItemStack.itemID == Block.bookShelf.blockID)

{

this.thePlayer.addStat(AchievementList.bookcase, 1);

}

}

 

public void onPickupFromSlot(EntityPlayer par1EntityPlayer, ItemStack par2ItemStack)

{

this.onCrafting(par2ItemStack);

ModLoader.takenFromCrafting(this.thePlayer, par2ItemStack, this.craftMatrix);

 

for (int var3 = 0; var3 < this.craftMatrix.getSizeInventory(); ++var3)

{

ItemStack var4 = this.craftMatrix.getStackInSlot(var3);

 

if (var4 != null)

{

this.craftMatrix.decrStackSize(var3, 1);

 

if (var4.getItem().hasContainerItem())

{

ItemStack var5 = new ItemStack(var4.getItem().getContainerItem());

 

if (!var4.getItem().doesContainerItemLeaveCraftingGrid(var4) || !this.thePlayer.inventory.addItemStackToInventory(var5))

{

if (this.craftMatrix.getStackInSlot(var3) == null)

{

this.craftMatrix.setInventorySlotContents(var3, var5);

}

else

{

this.thePlayer.dropPlayerItem(var5);

}

}

}

}

}

}

}

 

 

 

 

Block:

 

 

package wonderland.common;

 

import net.minecraft.src.Block;

import net.minecraft.src.CreativeTabs;

import net.minecraft.src.EntityPlayer;

import net.minecraft.src.Material;

import net.minecraft.src.ModLoader;

import net.minecraft.src.World;

 

public class AmboynaWorkBench extends Block

{

protected AmboynaWorkBench(int par1)

{

super(par1, Material.wood);

this.blockIndexInTexture = 61;

this.setCreativeTab(CreativeTabs.tabDecorations);

}

public String getTextureFile(){

return "/EpicarnoTerrian.png";

 

}

 

/**

* Returns the block texture based on the side being looked at. Args: side

*/

public boolean canInteractWith(EntityPlayer par1EntityPlayer) {

return false;

}

public int getBlockTextureFromSide(int par1)

{

return par1 == 1 ? this.blockIndexInTexture - 16 : (par1 == 0 ? WonderLand.AmboynaPlanks.getBlockTextureFromSide(0) : (par1 != 2 && par1 != 4 ? this.blockIndexInTexture : this.blockIndexInTexture + 1));

}

 

/**

* Called upon block activation (right click on the block.)

*/

public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)

{

ModLoader.openGUI(par5EntityPlayer, new GuiAmboynaCrafting(par5EntityPlayer.inventory, par1World, par2, par3, par4));

return true;

}

}

 

 

I briefly looked at that code and I can tell you that it is outdated and incorrect. For one you are using modloader methods which they have gotten rid of completely and two you are using the wrong thing to set the gui texture. It is not longer getTexture, I have made a gui a while back but forgot how. Thanks for trying to help though.

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Haven't modded for a while, but here are a list of things you'll need:

 

Gui handler

Custom sorter (the vanilla one is protected/private)

Custom recipe manager (Not sure about this one)

Custom container (Not sure about this one)

Custom gui (If you want to change the name/change texture/add additional things)

Kain

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Haven't modded for a while, but here are a list of things you'll need:

 

Gui handler

Custom sorter (the vanilla one is protected/private)

Custom recipe manager (Not sure about this one)

Custom container (Not sure about this one)

Custom gui (If you want to change the name/change texture/add additional things)

 

I have absolutely no idea how to make those.

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Haven't modded for a while, but here are a list of things you'll need:

 

Gui handler

Custom sorter (the vanilla one is protected/private)

Custom recipe manager (Not sure about this one)

Custom container (Not sure about this one)

Custom gui (If you want to change the name/change texture/add additional things)

 

I have absolutely no idea how to make those.

Then I would say that you first of all need to learn all of those things, study the vanilla workbench code and then give it another try ;)

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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    • Did you check the getRenderShape method of your block to ensure it's returning the correct enum value?
    • new to messing with modpacks. the server starts and the pack is playable on personal worlds, but every time i try to enter the server, i get "internal exception: io.netty.handler.codec.DecoderException: java.lang.IllegalArgumentException: Payload may not be larger than 1048576 bytes" and it boots me. not sure what this means. the debug log is essentially gibberish to me and i'm not sure... about anything. is it saying that it's sending me too much data? if it helps at all, my mc username is "leucanella", and the disconnect reasons are near the very bottom (at least once was due to mismatched modlists, but i got that fixed i'm pretty sure). i just can't make sense of it myself. https://gist.github.com/idlebird/c5269e80434a501104f6b99ebc16be46
    • We somehow figured out the issue: Whenever we try to eat a food item from the mod "[Let's Do] Candlelight" that can be eaten multiple times using a feeding upgrade from "Sophisticated Backpacks", that's when we crash. Food items include: - Beef Wellington - Bolognese - Chicken Alfredo - Chicken with Vegetables - Cooked Beef - Fricasse with Hash Browns - Lasagna - Lettuce with Steak - Lettuce with Tomatoes, Potatoes and Carrots - Mushroom Soup - Pasta with Bolognese - Pasta with Tomato Sauce - Pork Ribs - Roastbeef with Carrots - Salmon with White Wine Sauce - Tomato Mozzarella Salad - Tomato Soup - Tropical Fish Supreme
    • Me and my sister are playing on a modded minecraft server, but recently she has been crashing at random intervals and no one I've talked with knows why. There's no crash report on my sister's side, but in the log of the server there appears a bunch of lines every time she crashes. They appear to be mostly similar with different mods changing each crash. Minecraft Version: 1.20.1 Forge version: forge-47.2.20 Server log: [07May2024 18:13:29.067] [Server thread/ERROR] [net.minecraftforge.eventbus.EventBus/EVENTBUS]: Exception caught during firing event: null     Index: 12     Listeners:         0: NORMAL         1: ASM: com.github.alexthe666.citadel.server.CitadelEvents@28c884eb onEntityUpdateDebug(Lnet/minecraftforge/event/entity/living/LivingEvent$LivingTickEvent;)V         2: net.minecraftforge.eventbus.EventBus$$Lambda$4374/0x00007f0098c72da0@10f79ae2         3: ASM: com.github.alexthe666.alexsmobs.event.ServerEvents@6f4126f3 onLivingUpdateEvent(Lnet/minecraftforge/event/entity/living/LivingEvent$LivingTickEvent;)V         4: ASM: class tallestegg.illagersweararmor.IWASpawnEvents tickEntity(Lnet/minecraftforge/event/entity/living/LivingEvent$LivingTickEvent;)V         5: ASM: class io.github.lightman314.lightmanscurrency.common.EventHandler entityTick(Lnet/minecraftforge/event/entity/living/LivingEvent$LivingTickEvent;)V         6: ASM: com.github.L_Ender.cataclysm.event.ServerEventHandler@1bbd60d8 onLivingUpdateEvent(Lnet/minecraftforge/event/entity/living/LivingEvent$LivingTickEvent;)V         7: ASM: class io.github.edwinmindcraft.apoli.common.ApoliPowerEventHandler playerTick(Lnet/minecraftforge/event/entity/living/LivingEvent$LivingTickEvent;)V         8: ASM: class io.github.edwinmindcraft.apoli.common.ApoliEventHandler livingTick(Lnet/minecraftforge/event/entity/living/LivingEvent$LivingTickEvent;)V         9: net.minecraftforge.eventbus.EventBus$$Lambda$4374/0x00007f0098c72da0@1e30768c         10: ASM: class net.mcreator.borninchaosv.init.EntityAnimationFactory onEntityTick(Lnet/minecraftforge/event/entity/living/LivingEvent$LivingTickEvent;)V         11: ASM: squeek.appleskin.network.SyncHandler@29e380f7 onLivingTickEvent(Lnet/minecraftforge/event/entity/living/LivingEvent$LivingTickEvent;)V         12: ASM: top.theillusivec4.curios.common.event.CuriosEventHandler@55b4416c tick(Lnet/minecraftforge/event/entity/living/LivingEvent$LivingTickEvent;)V java.lang.ArrayIndexOutOfBoundsException [07May2024 18:13:29.146] [Server thread/WARN] [net.minecraft.server.network.ServerConnectionListener/]: Failed to handle packet for /OMITTED IP net.minecraft.ReportedException: Ticking player     at net.minecraft.server.level.ServerPlayer.m_9240_(ServerPlayer.java:530) ~[server-1.20.1-20230612.114412-srg.jar%23461!/:?]     at net.minecraft.server.network.ServerGamePacketListenerImpl.m_9933_(ServerGamePacketListenerImpl.java:262) ~[server-1.20.1-20230612.114412-srg.jar%23461!/:?]     at net.minecraft.network.Connection.m_129483_(Connection.java:263) ~[server-1.20.1-20230612.114412-srg.jar%23461!/:?]     at net.minecraft.server.network.ServerConnectionListener.m_9721_(ServerConnectionListener.java:142) ~[server-1.20.1-20230612.114412-srg.jar%23461!/:?]     at net.minecraft.server.MinecraftServer.m_5703_(MinecraftServer.java:907) ~[server-1.20.1-20230612.114412-srg.jar%23461!/:?]     at net.minecraft.server.dedicated.DedicatedServer.m_5703_(DedicatedServer.java:283) ~[server-1.20.1-20230612.114412-srg.jar%23461!/:?]     at net.minecraft.server.MinecraftServer.m_5705_(MinecraftServer.java:814) ~[server-1.20.1-20230612.114412-srg.jar%23461!/:?]     at net.minecraft.server.MinecraftServer.m_130011_(MinecraftServer.java:661) ~[server-1.20.1-20230612.114412-srg.jar%23461!/:?]     at net.minecraft.server.MinecraftServer.m_206580_(MinecraftServer.java:251) ~[server-1.20.1-20230612.114412-srg.jar%23461!/:?]     at java.lang.Thread.run(Thread.java:833) ~[?:?] Caused by: java.lang.ArrayIndexOutOfBoundsException Mod List: SecurityCraft v1.9.9.jar additional_lights-1.20.1-2.1.7.jar advancements_tracker_1.20.1-6.1.0.jar AI-Improvements-1.20-0.5.2.jar alexsdelight-1.5.jar alexsmobs-1.22.8.jar AmbientSounds_FORGE_v5.3.9_mc1.20.1.jar amendments-1.20-1.1.26.jar appleskin-forge-mc1.20.1-2.5.1.jar Aquaculture-1.20.1-2.5.1.jar aquaculture_delight_1.0.0_forge_1.20.1.jar architectury-9.2.14-forge.jar Arda's Sculks 1.3.2 [FORGE] [1.20.1].jar artifacts-forge-9.5.3.jar async-locator-forge-1.20-1.3.0.jar athena-forge-1.20.1-3.1.2.jar AttributeFix-Forge-1.20.1-21.0.4.jar BadOptimizations-2.1.1.jar badpackets-forge-0.4.3.jar balm-forge-1.20.1-7.2.2.jar beautify-2.0.2.jar BetterAdvancements-1.20.1-0.3.2.162.jar bettercombat-forge-1.8.5+1.20.1.jar BetterF3-7.0.2-Forge-1.20.1.jar betterfarmerscombat-1.2-1.20.1.jar BetterThirdPerson-Forge-1.20-1.9.0.jar BiomesOPlenty-1.20.1-18.0.0.598.jar Bookshelf-Forge-1.20.1-20.1.10.jar born_in_chaos_[Forge]1.20.1_1.2.jar Bountiful-6.0.3+1.20.1-forge.jar caelus-forge-3.2.0+1.20.1.jar camera-forge-1.20.1-1.0.8.jar canary-mc1.20.1-0.3.3.jar chat_heads-0.10.32-forge-1.20.jar Chimes-v2.0.1-1.20.1.jar Chipped-forge-1.20.1-3.0.6.jar chunksending-1.20.1-2.8.jar Chunky-1.3.136.jar citadel-2.5.4-1.20.1.jar cloth-config-11.1.118-forge.jar Clumps-forge-1.20.1-12.0.0.3.jar cluttered-2.1-1.20.1.jar connectedglass-1.1.11-forge-mc1.20.1.jar Controlling-forge-1.20.1-12.0.2.jar corpse-forge-1.20.1-1.0.12.jar cosmeticarmorreworked-1.20.1-v1a.jar CreativeCore_FORGE_v2.11.27_mc1.20.1.jar creeperoverhaul-3.0.2-forge.jar Croptopia-1.20.1-FORGE-3.0.4.jar ctia-1.20.1-forge-2.0.9.jar cupboard-1.20.1-2.6.jar curios-forge-5.9.0+1.20.1.jar CustomPlayerModels-1.20-0.6.16c.jar darktimer-forge-1.20.1-1.0.9.jar dotbe-1.20.1-1.5.5.jar dummmmmmy-1.20-1.8.14.jar DungeonsArise-1.20.x-2.1.58-release.jar DungeonsAriseSevenSeas-1.20.x-1.0.2-forge.jar dye_depot-1.0.0-forge.jar dynamiclights-v1.7.1-mc1.17x-1.20x-mod.jar easy_mob_farm_1.20.1-7.1.0.jar elevatorid-1.20.1-lex-1.9.jar embeddium-0.3.17+mc1.20.1-all.jar embeddiumplus-1.20.1-v1.2.8.jar emotecraft-for-MC1.20.1-2.2.7-b.build.50-forge.jar EnchantmentDescriptions-Forge-1.20.1-17.0.14.jar EnderMail-1.20.1-1.2.9.jar endermanoverhaul-forge-1.20.1-1.0.4.jar endersdelight-1.20.1-1.0.3.jar entityculling-forge-1.6.2-mc1.20.1.jar EpheroLib-1.20.1-FORGE-1.2.0.jar fantasyfurniture-1.20.1-9.0.0.jar FarmersDelight-1.20.1-1.2.4.jar farmersutils-1.0.5-1.20.1.jar Fastload-Reforged-mc1.20.1-3.4.0.jar fastpaintings-1.20-1.2.5.jar ferritecore-6.0.1-forge.jar friendsandfoes-forge-mc1.20.1-2.0.10.jar ftb-essentials-forge-2001.2.2.jar ftb-library-forge-2001.2.1.jar fusion-1.1.1-forge-mc1.20.1.jar geckolib-forge-1.20.1-4.4.4.jar getittogetherdrops-forge-1.20-1.3.jar handcrafted-forge-1.20.1-3.0.6.jar IllagerInvasion-v8.0.5-1.20.1-Forge.jar illagersweararmor-1.20.1-1.3.4.jar ImmediatelyFast-Forge-1.2.13+1.20.4.jar immersive_melodies-0.1.0+1.20.1-forge.jar Incendium_1.20.4_v5.3.4.jar Item_Obliterator-FORGE-MC1.20.1-1.7.0.jar Jade-1.20.1-forge-11.8.0.jar jei-1.20.1-forge-15.3.0.4.jar journeymap-1.20.1-5.9.20-forge.jar Kambrik-6.1.1+1.20.1-forge.jar kotlinforforge-4.10.0-all.jar L_Enders_Cataclysm-1.99.2 -1.20.1.jar LeavesBeGone-v8.0.0-1.20.1-Forge.jar letmedespawn-forge-1.20.x-1.2.0.jar letsdo-addon-compat-forge-v1.4.1.jar letsdo-API-forge-1.2.9-forge.jar letsdo-bakery-forge-1.1.8.jar letsdo-beachparty-forge-1.1.4-1.jar letsdo-brewery-forge-1.1.6.jar letsdo-candlelight-forge-1.2.11.jar letsdo-herbalbrews-forge-1.0.6.jar letsdo-meadow-forge-1.3.8.jar letsdo-nethervinery-forge-1.2.10.jar letsdo-vinery-forge-1.4.15.jar lightmanscurrency-1.20.1-2.2.1.3b.jar lionfishapi-1.8.jar magicvibedecorations-HALLOWEEN 1.5.0 1.20.1 forge.jar make_bubbles_pop-0.2.0-forge-mc1.19.4+.jar memoryleakfix-forge-1.17+-1.1.5.jar MobLassos-v8.0.1-1.20.1-Forge.jar modelfix-1.15.jar moonlight-1.20-2.11.14-forge.jar morediscs-1.20.1-33-forge.jar MouseTweaks-forge-mc1.20-2.25.jar Necronomicon-Forge-1.4.2.jar nether-s-exoticism-1.20.1-1.2.7.jar nethersdelight-1.20.1-4.0.jar nomowanderer-1.20.1_1.6.4.jar oculus-mc1.20.1-1.7.0.jar origins-forge-1.20.1-1.10.0.7-all.jar origins-plus-plus-2.2-forge.jar Paraglider-forge-20.1.3.jar Patchouli-1.20.1-84-FORGE.jar Paxi-1.20-Forge-4.0.jar Pehkui-3.8.0+1.20.1-forge.jar player-animation-lib-forge-1.0.2-rc1+1.20.jar PlayerRevive_FORGE_v2.0.24_mc1.20.1.jar plushies-1.4.0-forge.jar polymorph-forge-0.49.3+1.20.1.jar projectvibrantjourneys-1.20.1-6.0.0.jar PuzzlesLib-v8.1.18-1.20.1-Forge.jar resourcefulconfig-forge-1.20.1-2.1.2.jar resourcefullib-forge-1.20.1-2.1.24.jar right-click-harvest-3.2.3+1.20.1-forge.jar rubidium-extra-0.5.4.3+mc1.20.1-build.121.jar Runelic-Forge-1.20.1-18.0.2.jar saturn-mc1.20.1-0.1.3.jar sawmill-1.20-1.3.13.jar scholar-1.20.1-1.0.0-forge.jar screenshot_viewer-1.2.1-forge-mc1.20.1.jar Searchables-forge-1.20.1-1.0.2.jar selfexpression-2.8 1.20.1.jar servercore-forge-1.5.1+1.20.1.jar ShulkerArmory_1.20.1_1.2.1_hotfix.jar simplehats-forge-1.20.1-0.2.4.jar simplevoicechat_broadcast-mc1.20.1-1.0.1.jar simplyswords-forge-1.55.0-1.20.1.jar smoothboot(reloaded)-mc1.20.1-0.0.4.jar Sniffer+-forge-1.20.1-0.3.0.jar sophisticatedbackpacks-1.20.1-3.20.5.1044.jar sophisticatedcore-1.20.1-0.6.21.609.jar sophisticatedstorage-1.20.1-0.10.21.793.jar spark-1.10.53-forge.jar stalwart-dungeons-1.20.1-1.2.8.jar starlight-1.1.2+forge.1cda73c.jar step-1.20.1-1.2.2.jar supermartijn642corelib-1.1.17-forge-mc1.20.1.jar supplementaries-1.20-2.8.10.jar temporalapi-1.5.0.jar TerraBlender-forge-1.20.1-3.0.1.4.jar Terralith_1.20.4_v2.4.11.jar toms_storage-1.20-1.6.6.jar torchmaster-20.1.6.jar trashslot-forge-1.20-15.1.0.jar treasuredistance-1.20-1.2.jar tru.e-ending-v1.1.0c.jar v_slab_compat-1.20-2.3.jar vintagedelight-0.0.12.jar vmp-fabric-mc1.20.1-0.2.0+beta.7.101-all.jar voicechat-forge-1.20.1-2.5.11.jar waystones-forge-1.20-14.1.3.jar WI-Zoom-1.5-MC1.20.1-Forge.jar worldedit-mod-7.2.15.jar wsopulence1.2.0_Forge_MC1.20.1-1.20.4.jar xlpackets-1.18.2-2.1.jar YungsApi-1.20-Forge-4.0.4.jar YungsBetterEndIsland-1.20-Forge-2.0.6.jar YungsBetterNetherFortresses-1.20-Forge-2.0.6.jar YungsBetterOceanMonuments-1.20-Forge-3.0.4.jar YungsBetterStrongholds-1.20-Forge-4.0.3.jar
    • Like the title i wanted to render a obj model into minecraft but i cant find any tutorials for this.
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