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what is the code to add new drops to vanilla mobs?

 

package SecretMod.events;

import SecretMod.mod_SecretMod;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.passive.EntitySheep;
import net.minecraftforge.event.ForgeSubscribe;
import net.minecraftforge.event.entity.living.LivingDropsEvent;

public class SheepMeatDrops {

 @ForgeSubscribe
 public void CustomDrops(LivingDropsEvent var1)
 {
        EntityLiving var2 = var1.entityLiving;
  
  if(var2 instanceof EntitySheep)
  {
      var2.dropItem(mod_SecretMod.SheepMeat, 1);
  }
 }
}

this is right??

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