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[1.19.2] - How Create a new Texture Atlas and Material class


DouglasRafael

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I wanted to create yet another new texturatlas that can be called by

Spoiler
Minecraft.getInstance().getTextureAtlas(this.atlasLocation());

 


However, I can't create this new atlas like in Vanilla ModelBakery:

Spoiler
@OnlyIn(Dist.CLIENT)
public class ModelBakery {
   public static final Material FIRE_0 = new Material(TextureAtlas.LOCATION_BLOCKS, new ResourceLocation("block/fire_0"));
   public static final Material FIRE_1 = new Material(TextureAtlas.LOCATION_BLOCKS, new ResourceLocation("block/fire_1"));
   public static final Material LAVA_FLOW = new Material(TextureAtlas.LOCATION_BLOCKS, new ResourceLocation("block/lava_flow"));
   public static final Material WATER_FLOW = new Material(TextureAtlas.LOCATION_BLOCKS, new ResourceLocation("block/water_flow"));
    (...)
}

 

Does anyone know how?

I tried to use ModelEvent but I couldn't

Edited by DouglasRafael
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