Posted February 9, 20241 yr I've added a custom dimension and I'm wondering how I can control the terrain generation of the dimension. As it is right now the generation is complete chaos with giant mountains and floating islands, and I'm wonder what I need to change to make the generation more like the overworld. Any help is very appreciated.
February 10, 20241 yr If you want to customise the dimension somewhat I would recommend this site as it has a built-in viewer so you can see your changes. https://misode.github.io/worldgen/noise-settings/?version=1.20.3 Otherwise if you just want it to be a replica of the overworld you will need to change the noise_settings in your "dimension/example.json" file to the overworld. It should look something like this: "generator": { "type": "minecraft:noise", "settings": "minecraft:overworld", "biome_source": { "type": "minecraft:multi_noise", "biomes": [] } } Hope this helps!
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