Posted December 16, 201311 yr if(this.getHealth() < 40.0F){ this.setHealth(40.0F); } Say, I want to use the function above.Or maybe check Entity.ticksExisted. Where do I put it? Also, how do I include LivingDeathEvent or EntityLivingBase#onDeath(DamageSource) into my mob? “Since when did you start modding?” “Last night"
December 16, 201311 yr You would put that in the onLivingUpdate() method, but the problem with that is it will ALWAYS set back to 40 so if its suppose to be possible to kill it, then your mob is invinsible.
December 16, 201311 yr Author Yeah, I was actually trying to do just that. Thanks! “Since when did you start modding?” “Last night"
December 16, 201311 yr EntityLivingBase#onDeath(DamageSource) You put it into your mob class. That is called overriding the method, look it up in some Java course.
December 17, 201311 yr Author EntityLivingBase#onDeath(DamageSource) I see a lot of those, but don’t understand how to use them. Can you get me one in context? “Since when did you start modding?” “Last night"
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