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You are still going to get the same problem if somebody else makes a block like yours and somebody places that block next to yours.
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I saw this error: [04jul2022 18:53:35.745] [main/DEBUG] [mixin/]: Error cleaning class output directory: .mixin.out\class: failed to delete one or more files; see suppressed exceptions for details
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I would make your check if (!(tickableBlockEntity instanceof TimeGemBlockEntity)) { for (int i = 0; i < this.speed && !tickableBlockEntity.isRemoved(); i++) tickableBlockEntity.tick(); } so 2 of your blocks placed next to each other don't tick each other. Otherwise you will have the same problem.
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Read the error message. You have recursive death. Your tickableBlockEntity.tick() call is calling tick() on yourself, and so round and round it goes... 🙂 You also only need one isClientSide check. tick() is the main entry point. The others are redundant.
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