Posted March 1, 20241 yr Hello everyone. I am a beginner modder, and I want to make a custom entity with glowing texture. I tried to make that by this code int lightLevel = LightTexture.FULL_BRIGHT; vertexConsumer.vertex(matrix, x, y, z).color(1.0F, 1.0F, 1.0F, 0.0F).uv(0, 0).overlayCoords(OverlayTexture.NO_OVERLAY).uv2(lightLevel).normal(normal.x(), normal.y(), normal.z()).endVertex(); but, it didn't work, my entity had just normal texture... and I also tried attaching a glowing block to my entity but the result wasn't what I wanted. I want to make it like the entity in this video, src = What should I do? Thank you for listening.
March 1, 20241 yr Just use an EyesLayer in your entity renderer, and use a texture in the EyesLayer that contains only the areas you want to glow. Example can be found in the EnderEyesLayer.
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