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Posted

Hello everyone.

I am a beginner modder, and I want to make a custom entity with glowing texture.
I tried to make that by this code
 

int lightLevel = LightTexture.FULL_BRIGHT;

vertexConsumer.vertex(matrix, x, y, z).color(1.0F, 1.0F, 1.0F, 0.0F).uv(0, 0).overlayCoords(OverlayTexture.NO_OVERLAY).uv2(lightLevel).normal(normal.x(), normal.y(), normal.z()).endVertex();

but, it didn't work, my entity had just normal texture... and I also tried attaching a glowing block to my entity but the result wasn't what I wanted.

I want to make it like the entity in this video, src = 

 

What should I do? 

Thank you for listening.

Posted

Just use an EyesLayer in your entity renderer, and use a texture in the EyesLayer that contains only the areas you want to glow. Example can be found in the EnderEyesLayer.

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