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[1.20.4] event when the player creates a new world an start it LevelEvent.CreateSpawnPosition event


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Posted

Im trying to get a way to set a custome briefcase next to the player similar to the Bonus chest 

2024-03-05-08-17-43.png

Digging on the code i found this two events 

	@SubscribeEvent
public static void onPlayerRespawn( PlayerEvent.PlayerRespawnEvent event) {
Player pe = event.getEntity();
Level warudo = pe.level();
System.out.println("\n\n\n #### player has respawn " + ", " + warudo.isClientSide() + "\n\n\n" );
//PlayerEvent$Clone
}


@SubscribeEvent
public static void onPlayerStarAWorld( LevelEvent.CreateSpawnPosition event) {
//Player pe = event.getEntity; <--- dont exists in LevelEvent
Level warudo = (Level)event.getLevel();
ServerLevelData settings = event.getSettings();
//ServerPlayer player = Minecraft.getInstance().player;<--- this crash the game PlayerEntity is null
//player.position()
//player.getRespawnPosition()

System.out.println("\n\n\n #### onPlayerStarAWorld " + ", " + warudo.isClientSide() + ", " + "\n\n\n" );
//PlayerEvent$Clone
}
	

CreateSpawnPosition seems like he way to go but i cannot find a way extract a block position from it

nor the player to then know wheres the player 
 

#################################

what i want is to get the player from this event soo i can know where it is and spawns a briefcase next to it 

or maybe another event that could do the same 

 

 

 

 

 

Posted

this was the code used in older versions 
 

@EventHandler

    public void onPlayerJoin(PlayerJoinEvent event) {

        if(!event.getPlayer().hasPlayedBefore()) {

            event.getPlayer().sendMessage("Hi!");

        }

   }

dont works for moddern versions 
what could be the equivalent in 20.4 ??

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