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Posted

Meh I can't be bothered to type the code for you.

I wouldn't even care to search around for one of the many posts about the very same topic, or for tutorials on the subject.

 

Maybe you could do this on your own, it MAY be that you can solve this one yourself

If you guys dont get it.. then well ya.. try harder...

Posted

Ok i now can fill a bucket with my block but it dissapear . I want that the block is reuseable

 

Code:

 

    public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)

    {

        boolean flag = this.isFull == 0;

        MovingObjectPosition movingobjectposition = this.getMovingObjectPositionFromPlayer(par2World, par3EntityPlayer, flag);

 

        if (movingobjectposition == null)

        {

            return par1ItemStack;

        }

        else

        {

            FillBucketEvent event = new FillBucketEvent(par3EntityPlayer, par1ItemStack, par2World, movingobjectposition);

            if (MinecraftForge.EVENT_BUS.post(event))

            {

                return par1ItemStack;

            }

 

            if (event.getResult() == Event.Result.ALLOW)

            {

                if (par3EntityPlayer.capabilities.isCreativeMode)

                {

                    return par1ItemStack;

                }

 

                if (--par1ItemStack.stackSize <= 0)

                {

                    return event.result;

                }

 

                if (!par3EntityPlayer.inventory.addItemStackToInventory(event.result))

                {

                    par3EntityPlayer.dropPlayerItem(event.result);

                }

 

                return par1ItemStack;

            }

 

            if (movingobjectposition.typeOfHit == EnumMovingObjectType.TILE)

            {

                int i = movingobjectposition.blockX;

                int j = movingobjectposition.blockY;

                int k = movingobjectposition.blockZ;

 

                if (!par2World.canMineBlock(par3EntityPlayer, i, j, k))

                {

                    return par1ItemStack;

                }

 

                if (this.isFull == 0)

                {

                    if (!par3EntityPlayer.canPlayerEdit(i, j, k, movingobjectposition.sideHit, par1ItemStack))

                    {

                        return par1ItemStack;

                    }

 

                    if (par2World.getBlockMaterial(i, j, k) == Material.water && par2World.getBlockMetadata(i, j, k) == 0)

                    {

 

 

                        if (par3EntityPlayer.capabilities.isCreativeMode)

                        {

                            return par1ItemStack;

                        }

 

                        if (--par1ItemStack.stackSize <= 0)

                        {

                            return new ItemStack(Item.bucketWater);

                        }

 

                        if (!par3EntityPlayer.inventory.addItemStackToInventory(new ItemStack(Item.bucketWater)))

                        {

                            par3EntityPlayer.dropPlayerItem(new ItemStack(Item.bucketWater.itemID, 1, 0));

                        }

 

                        return par1ItemStack;

                    } else

                    {

                        if (this.isFull < 0)

                        {

                            return new ItemStack(Item.bucketEmpty);

                        }

 

                        if (movingobjectposition.sideHit == 0)

                        {

                            --j;

                        }

 

                        if (movingobjectposition.sideHit == 1)

                        {

                            ++j;

                        }

 

                        if (movingobjectposition.sideHit == 2)

                        {

                            --k;

                        }

 

                        if (movingobjectposition.sideHit == 3)

                        {

                            ++k;

                        }

 

                        if (movingobjectposition.sideHit == 4)

                        {

                            --i;

                        }

 

                        if (movingobjectposition.sideHit == 5)

                        {

                            ++i;

                        }

 

                        if (!par3EntityPlayer.canPlayerEdit(i, j, k, movingobjectposition.sideHit, par1ItemStack))

                        {

                            return par1ItemStack;

                        }

 

                    }

                }

 

                return par1ItemStack;

            }

        }

return par1ItemStack;

    } 

 

 

 

private MovingObjectPosition getMovingObjectPositionFromPlayer(

World par2World, EntityPlayer par3EntityPlayer, boolean flag) {

 

return null;

}

 

private ItemStack attemptFill(World world, MovingObjectPosition p) {

        int id = world.getBlockId(p.blockX, p.blockY, p.blockZ);

 

        if (id == Blocks.waterpot.blockID) {

 

            if (world.getBlockMetadata(p.blockX, p.blockY, p.blockZ) == 0) {

 

 

 

 

                return new ItemStack(Item.bucketWater);

            }

        }

 

        return null;

    }

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