Posted December 21, 201311 yr Which piece of code i must use to make my block a water source (when rightklick empty bucket on it it fill up) ?
December 21, 201311 yr Author I´ve done this and i also looked into the code from water but i didn´t found anything so can someone insert the code
December 21, 201311 yr Meh I can't be bothered to type the code for you. I wouldn't even care to search around for one of the many posts about the very same topic, or for tutorials on the subject. Maybe you could do this on your own, it MAY be that you can solve this one yourself If you guys dont get it.. then well ya.. try harder...
December 22, 201311 yr Author Ok i now can fill a bucket with my block but it dissapear . I want that the block is reuseable Code: public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) { boolean flag = this.isFull == 0; MovingObjectPosition movingobjectposition = this.getMovingObjectPositionFromPlayer(par2World, par3EntityPlayer, flag); if (movingobjectposition == null) { return par1ItemStack; } else { FillBucketEvent event = new FillBucketEvent(par3EntityPlayer, par1ItemStack, par2World, movingobjectposition); if (MinecraftForge.EVENT_BUS.post(event)) { return par1ItemStack; } if (event.getResult() == Event.Result.ALLOW) { if (par3EntityPlayer.capabilities.isCreativeMode) { return par1ItemStack; } if (--par1ItemStack.stackSize <= 0) { return event.result; } if (!par3EntityPlayer.inventory.addItemStackToInventory(event.result)) { par3EntityPlayer.dropPlayerItem(event.result); } return par1ItemStack; } if (movingobjectposition.typeOfHit == EnumMovingObjectType.TILE) { int i = movingobjectposition.blockX; int j = movingobjectposition.blockY; int k = movingobjectposition.blockZ; if (!par2World.canMineBlock(par3EntityPlayer, i, j, k)) { return par1ItemStack; } if (this.isFull == 0) { if (!par3EntityPlayer.canPlayerEdit(i, j, k, movingobjectposition.sideHit, par1ItemStack)) { return par1ItemStack; } if (par2World.getBlockMaterial(i, j, k) == Material.water && par2World.getBlockMetadata(i, j, k) == 0) { if (par3EntityPlayer.capabilities.isCreativeMode) { return par1ItemStack; } if (--par1ItemStack.stackSize <= 0) { return new ItemStack(Item.bucketWater); } if (!par3EntityPlayer.inventory.addItemStackToInventory(new ItemStack(Item.bucketWater))) { par3EntityPlayer.dropPlayerItem(new ItemStack(Item.bucketWater.itemID, 1, 0)); } return par1ItemStack; } else { if (this.isFull < 0) { return new ItemStack(Item.bucketEmpty); } if (movingobjectposition.sideHit == 0) { --j; } if (movingobjectposition.sideHit == 1) { ++j; } if (movingobjectposition.sideHit == 2) { --k; } if (movingobjectposition.sideHit == 3) { ++k; } if (movingobjectposition.sideHit == 4) { --i; } if (movingobjectposition.sideHit == 5) { ++i; } if (!par3EntityPlayer.canPlayerEdit(i, j, k, movingobjectposition.sideHit, par1ItemStack)) { return par1ItemStack; } } } return par1ItemStack; } } return par1ItemStack; } private MovingObjectPosition getMovingObjectPositionFromPlayer( World par2World, EntityPlayer par3EntityPlayer, boolean flag) { return null; } private ItemStack attemptFill(World world, MovingObjectPosition p) { int id = world.getBlockId(p.blockX, p.blockY, p.blockZ); if (id == Blocks.waterpot.blockID) { if (world.getBlockMetadata(p.blockX, p.blockY, p.blockZ) == 0) { return new ItemStack(Item.bucketWater); } } return null; }
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