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How do I make a custom skybox with a custom texture that is 6 sided in 1.20.1?


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You'd probably have to override the normal sky rendering; I'd recommend you take a look at the LevelRenderer class. To do that, you'll probably need mixins. I have no idea how to proceed from there, though, since I don't know much of anything about how to do this. I have a feeling that it won't be trivial, though.

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