Jump to content

Minecraft Crashed java.lang.NullPointerException


SWiftG246

Recommended Posts

Hi everyone,

I am French, so sorry for any mistakes in my writing. I just want to make sure my topic is not forbidden or unauthorised by the rules and EAQ. So, I just installed Minecraft with the yogcraft modpack with Forge. The game worked well until i made right clicked on a timer from redpower 2.0pr6, then my game crashed and this is what the crash report said :

 

 

---- Minecraft Crash Report ----

// Uh... Did I do that?

 

Time: 29/12/13 17:27

Description: Ticking memory connection

 

java.lang.NullPointerException

at iv.a(NetServerHandler.java:640)

at fk.a(SourceFile:58)

at cf.b(MemoryConnection.java:80)

at iv.d(NetServerHandler.java:136)

at iw.b(NetworkListenThread.java:57)

at bec.b(IntegratedServerListenThread.java:108)

at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:703)

at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)

at bdz.q(IntegratedServer.java:170)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)

at fy.run(SourceFile:849)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- System Details --

Details:

Minecraft Version: 1.4.7

Operating System: Windows 8 (amd64) version 6.2

Java Version: 1.7.0_45, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 874052576 bytes (833 MB) / 1651507200 bytes (1575 MB) up to 4056416256 bytes (3868 MB)

Mod Pack: CWW256 forgot to change this.

LiteLoader Mods: 5 loaded mod(s)

          - VoxelPacket version 2.0.2

          - VoxelPlayer version 0.9.6

          - Integrated Sound Packs version 1.1.1

          - VoxelMenu version 1.4.7_05

          - VoxelMap version 1.0.0

JVM Flags: 3 total; -Xms256M -Xmx4352M -XX:PermSize=128m

AABB Pool Size: 3749 (209944 bytes; 0 MB) allocated, 3519 (197064 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63

FML:

mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

MiscPeripheralsASM [MiscPeripherals ASM] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

PowerCrystalsCore [PowerCrystals Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

ComputerCraft [ComputerCraft] (computercraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

CCTurtle [ComputerCraft Turtles] (computercraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

MiscPeripherals [MiscPeripherals] (MiscPeripherals.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

BuildCraft|Core [buildCraft] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

CoFHCore [CoFH Core] (CoFHCore.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

ThermalExpansion [Thermal Expansion] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

IC2 [industrialCraft 2] (IC2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

AdvancedMachines [iC2 Advanced Machines Addon] (advancedmachines.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

BuildCraft|Builders [bC Builders] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

BuildCraft|Energy [bC Energy] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

BuildCraft|Factory [bC Factory] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

BuildCraft|Transport [bC Transport] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

BuildCraft|Silicon [bC Silicon] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

ChickenChunks [ChickenChunks] (ChickenChunks.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

DamageIndicatorsMod [Damage Indicators] (DamageIndicators[1.4.7]2.4.8.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

EE3 [Equivalent Exchange 3] (ee3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

EnderStorage [EnderStorage] (EnderStorage.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

Forestry [Forestry for Minecraft] (forestry.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

BinnieCore [binnie Core] (extrabees.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

ExtraBees [Extra Bees] (extrabees.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

GraviGun [GraviGun] (GraviGun.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

IC2NuclearControl [Nuclear Control] (IC2NuclearControl.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

mod_InvTweaks [inventory Tweaks] (InvTweaks.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

IronChest [iron Chest] (IronChest.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

ModularForceFieldSystem [Modular ForceField System V2] (modularforcefieldsystem.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

mmmPowersuits [MachineMuse's Modular Powersuits] (ModularPowersuits.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

NEIPlugins [NEI Plugins] (neiplugins.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

PortalGun [Portal Gun] (PortalGun.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

Railcraft [Railcraft] (railcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

ThermalExpansion|Factory [Factory] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

ThermalExpansion|Energy [Energy] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

PowerConverters [Power Converters] (PowerConverters.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

SoulShards [soulShards] (soulshards.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

StevesCarts [steve's Carts] (StevesCarts.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

Thaumcraft [Thaumcraft] (Thaumcraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

ThermalExpansion|Transport [Transport] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

TwilightForest [The Twilight Forest] (TwilightForest.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

WR-CBE|Core [WR-CBE Core] (wirelessredstonecore.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

WR-CBE|Addons [WR-CBE Addons] (wirelessredstoneaddons.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

WR-CBE|RedPower [WR-CBE RedPower] (wirelessredstoneredpower.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

XReliquary [Xeno's Reliquary] (XReliquary.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

Profiler Position: N/A (disabled)

Vec3 Pool Size: 1298 (72688 bytes; 0 MB) allocated, 1004 (56224 bytes; 0 MB) used

Player Count: 1 / 8; [iq['SwiftG246'/216, l='Swift SNECMA', x=-214,63, y=109,00, z=17,26]]

Type: Integrated Server (map_client.txt)

Is Modded: Definitely; Client brand changed to 'forge,fml'

 

 

I tried without Optifine, and also without my texture pack or any other mods that i had added on my own. I replaced the redpower mod but it's not changing anything.

 

Thank you for your help!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Hello I must download mods  
    • How I Recovered Over €72,000 from a Scam Trading Broker in London with the Help of Adrian Lamo Hacker I’d like to share my recovery experience here from London, UK, with a scam trading broker to help others avoid falling into the same trap I did. Like many, I thought I was making a smart investment by trading online. I had heard stories of people earning substantial returns, so I was excited when I found a trading platform that seemed legitimate. However, little did I know, I was dealing with a scam. The broker I encountered was highly convincing. They promised me high returns and offered a professional-looking platform. I was persuaded by their smooth talk, testimonials, and fake success stories. Over time, I started transferring funds into the trading account they set up for me. My initial investments were small, but soon I transferred a significant amount—almost €72,620—hoping to see my account grow. Unfortunately, things took a sharp turn for the worse. Despite the early promises of returns, I was unable to withdraw any of my funds. Each time I requested to withdraw, I was met with endless excuses and delays. It became clear that I was dealing with a fraudulent broker, and my money was stuck in their fake account with no way of getting it back. I felt devastated and helpless. It was hard to believe that I had been scammed. However, after doing some research, I came across Adrian Lamo Hacker a company that specializes in recovering funds lost to scams. I was skeptical at first, but after reading positive reviews and testimonials, I decided to reach out for help. From the moment I contacted them through , the team was professional, understanding, and reassuring. They guided me through the recovery process step by step, and after some time, I was overjoyed to learn that my money had been successfully recovered. I’m incredibly grateful to Adrian Lamo Hacker for their expertise and hard work. They helped me get back what I thought was lost forever. If you’re reading this and have fallen victim to a similar scam, I urge you to reach out to a reputable recovery service like ADRIAN LAMO HACKER via Email: Adrianlamo @ consultant . com/ / Telegram ID: @ADRIANLAMOHACKERTECH Don’t give up on getting your money back. There are experts out there who can help, and I am proof that recovery is possible.
    • No se me descarga la carpeta de forge. Despues de darle a install y q me salte a la pagina de publicidad, espero los 5 segundos, le doy a skip pero en vez de descargarse del archivo del forge, se me descarga un .jar que es un bloc de notas, no me aparece la carpeta con la descarga por ningun lado 
    • Alright, well before removing IC2 I changed the max chunks from 15 to 6, and that seems to have fixed most of it, BUT, the console log keeps spamming out this "[16:01:09] [File IO Thread/WARN] [FML]: Large Chunk Detected: (11, 19) Size: 578 ./servermodworld2024oct/region/r.5.2.mca", and it is still lagging a little. What exactly does this mean and by some chance is this a chunk I can find and fix? If so how can I find it? After testing the server without IC2, the same error message still shows up, and the server continues to suffer in terms of lag.
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.