Posted May 3, 20241 yr I followed the documentation (https://docs.minecraftforge.net/en/1.20.x/networking/simpleimpl/) for creating a packet handler. However, as shown in the images below, I have found out that "'net.minecraftforge.network.NetworkRegistry' is marked unstable with @ApiStatus.Internal". Strangely enough, when I created a previous mod for Minecraft version 1.20.4, I did not encounter this problem. My Forge version for this mod is 49.0.27, so I believe some things have changed. Is there a new correct way of creating a packet handler? Edited May 3, 20241 yr by LeeCrafts
May 3, 20241 yr Author I have found out that I may need to use the ChannelBuilder class: public static final SimpleChannel INSTANCE = ChannelBuilder.named(new ResourceLocation(SkeletonBowMaster.MODID, "main")).simpleChannel(); However, I am not marking this post as "solved" just yet, as I have not tested the mod. Edited May 3, 20241 yr by LeeCrafts
May 9, 20241 yr Here is a tutorial; this is what I used. 1.20 Minecraft Forge Modding Tutorial - Packets
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