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Posted

Hello! I'm currently having issues while building a jar file for my Minecraft 1.18.2 Forge mod. I've attached a link to imgur below that holds two screenshots of the errors. I'm using Jetbrains IntelliJ IDEA 2024.1 and Gradle 8.4. This is my repo: Mod Repo

When I was modding, I needed to build the mod in order to test the mod, which didn't work, as the first screenshot gives. It throws errors for each classes in the forge registry class (or whatever the hell that mess is) and is just generally confusing.

Now I have deleted everything in my project folder and re-pulled the repo from github, which now gives the errors in the second image where all forge classes are not imported somehow. When I try to build it now, it just repeats the same errors in the first image.

https://imgur.com/a/DYwSKqJ

Please I need help desparately

  • Author

Update: It seems like the forge version I was using was broken entirely, somehow...

I am now using the Forge MDL 1.18.2-40.2.21 (previous used 40.2.18) version and now everything is working sort-of fine.... adding extra dependencies seems to break it again. It is so weird... Did anyone have similar issues with this before? I'm also using the Minecraft Development plugin for IntelliJ IDEA

  • Author

Another Update: Updating the Forge MDL version worked. My conjecture to this weird bug or issue of sorts is that the plugin was downloading mappings and MDK from the latest forge minecraft version instead of the set forge minecraft version. This could be the only possible case of explanation, because clearing gradle cache does not work for me. I have tried this for over hours and just upgrading the MDK worked for me.

Build and compile gradlew commands also works now, which further proves my guess. This is probably a bug on the plugin's side somehow, but it just doesn't make sense since at start trying the 40.2.18 MDL works fine and then deleting the cache breaks it.

Edited by Type-32

I can confirm a similar error when trying to set up a 1.19.2 modding environment in Eclipse; something is definitely cached that doesn't do well when the environment is edited. I solved it similarly to how you did, by simply restarting from the ground with a different project in a different version.

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