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Posted (edited)

I made it, but, it emits those lava particles not the smoke particles, my custom fire texture I made is rendered without transparency, no food shows up when placed on it, but it's there, trust me, and also I can't reignite it. I can't find a reason whyy

Here's my ModBlocks class:

package net.Blue4X.Revive;

import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.Item;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.CampfireBlock;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;
import net.minecraftforge.registries.RegistryObject;
import java.util.function.Supplier;
import java.util.function.ToIntFunction;

public class ModBlocks {

    public static final DeferredRegister<Block> BLOCKS =
            DeferredRegister.create(ForgeRegistries.BLOCKS, TheRevival.MODID);

    public static final RegistryObject<Block> BLOCK_CAMPFIRE = registerBlock(
            () -> new CampfireBlock(true, 4, BlockBehaviour.Properties.ofFullCopy(Blocks.SOUL_CAMPFIRE)
                    .ignitedByLava()
                    .noOcclusion()
                    .lightLevel(litBlockEmission(15))
            )
    );

    private static <T extends Block> RegistryObject<T> registerBlock(Supplier<T> block) {
        RegistryObject<T> toReturn = BLOCKS.register("block_campfire", block);
        registerBlockItem(toReturn);
        return toReturn;
    }

    private static <T extends Block> void registerBlockItem(RegistryObject<T> block) {
        ModItems.ITEMS.register("block_campfire", () -> new BlockItem(block.get(), new Item.Properties()));
    }

    public static void register(IEventBus EventBus) {
        BLOCKS.register(EventBus);
    }

    private static ToIntFunction<BlockState> litBlockEmission(int pLightValue) {
        return p_50763_ -> p_50763_.getValue(BlockStateProperties.LIT) ? pLightValue : 0;
    }
}

Minecraft 1.20.6

Forge 50.0.5

Edited by Red4X
  • Red4X changed the title to I made a campfire block but it doesn't work - 1.20.6

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