Posted June 4, 20241 yr Good days im working on this Costume underground dungeon the plan is creating a mineshaft tunel whit fully functional railway and rail switchs going deep down into the ground My hypothesis its than than the rails get created before the supporting stone blocks i was setting blocks whit Level.setBlock(pos,blkstate,2) in mode 2 i change it to 10 but the problem persist in the doorblock class it uses 3 as flag level.setBlock(p_52750_.above(), p_52751_.setValue(HALF, DoubleBlockHalf.UPPER), 3); i set 3 as flag the problem continues (i du not know what 3 means) this numbers are basically a mistery ===> i need the number mode to set a block into the world whithout doing any checks or triggering neighbors blocks ############# The nbt class has an Enum to make more redable the code is in "import net.minecraft.nbt.Tag;" nbtpos = entitydata.getList("blockPos", Tag.TAG_INT);// blockdata contains pos; if theres something like this for the setBlockMode that would be nice
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