Jump to content

Update Player GUI of used ItemStack after cancelling an EntityPlaceEvent [1.20.1]


r_solar

Recommended Posts

Everything is in the title. I don't know how to make the server send a message to the client to say "This stack did not change, don't shrink it ! ".

If someone can be very kind and give me a hint, I will be very glad. I don't think I need to make a custom packet, but I can be wrong.

Link to comment
Share on other sites

Posted (edited)

Just a little bump to make this visible again. It's only a visual thing, but I have no idea how to handle this at the moment, any single clue will be very useful.

Edited by r_solar
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.