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Update Player GUI of used ItemStack after cancelling an EntityPlaceEvent [1.20.1]

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Posted

Everything is in the title. I don't know how to make the server send a message to the client to say "This stack did not change, don't shrink it ! ".

If someone can be very kind and give me a hint, I will be very glad. I don't think I need to make a custom packet, but I can be wrong.

  • Author

Just a little bump to make this visible again. It's only a visual thing, but I have no idea how to handle this at the moment, any single clue will be very useful.

Edited by r_solar

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