Jump to content

Recommended Posts

Posted

not entirely sure if this would be the right area but I don't exactly see a specific place for dev environments...

 

after messing about with the files for more then 4 hours, trying to get something working in NetBeans, I cant for my life get everything together, of course I have everything working in eclipse but NetBeans is unable to import the workplace and with all the drastic changes in 1.7 everything is moved about and none of the existing tutorials are of any help...

 

so has anyone set up a NetBeans project with the latest forge releases? of course I could just use eclipse but I'd rather not have to meddle with 2 dozen plugins to get it close to industry standards...

  • 2 weeks later...
Posted

Yep I'm running into the same trouble, I absolutely abominate eclipse, it's way too heavy and overcomplicated and like wise I prefer to work with netbeans whenever possible, however I'm completely lost trying to make heads and tails from how to have forge src working in it.

  • 1 month later...
Posted

Month and a half has gone by, hope you have found a solution already but just in case....

 

I installed the Gradle Support plugin in Netbeans 7.4 and then used the standard "Open Project" option in Netbeans.

 

I pointed the Open Project dialog at the directory that I have unzipped the Forge Src zip into.  There is a build.gradle file in that directory.

 

The project opened and I was presented with an example mod that after correcting the Blocks.dirt.func_149739_a() to Blocks.dirt.getLocalizedName(), builds and gives me the ~/build/libs/modid-1.0.jar that would be expected for that Example mod.

 

Copied the modid-1.0.jar to the .minecraft/mods/1.7.2 directory and it seems to work fine.

 

The src/main/java and src/main/resources directories contain the files for the Example Mod in case you are looking for the place to put yours.

 

If you do a "Clean and Build" in Netbeans, expect it to fail.  There seems to be a problem with creating the build directory after it is deleted during the "Clean and Build".  Doing a "Clean" followed by "Build" works or a second "Clean and Build" seemed to also work.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Please see https://forums.minecraftforge.net/topic/125488-rules-and-frequently-asked-questions-faq/ for information on how to post your log correctly.
    • Hello!  The detailed description of how you got to where you are is certainly valuable.  But, at the end of the day (well, any time of the day actually), it is going to be the actual logs that going to provide the necessary details to hopefully solve your startup issue. Part of me wonders if you have installed a client-only mod on a dedicated server.  But I may very well be wrong, and it will be the logs that will tell that story.
    • Hello there! I didn't quite know where to go regarding this, but ended up deciding to post it here. I have been running a forge server with around 200 mods for me and some friends to play on casually, but have recently started to get an issue when booting the server. This all started after I decided to add some new mods to the server. Like usual, I add a mod, test run the server for any issues, and if all is well, I'll add a next one and so on until I have added all that I wanted to. After doing so, in all test runs, it all seemed to work just fine. However, the next day, after trying to boot the server, I kept getting an error regarding java.lang.NullPointerException, towards one of the mods I had recently added. So far so good, I removed the mod that was causing the issue, started up the server again, and here in when things took a turn for the worse. I received another java.lang.NullPointerException null error that wouldn't allow me to boot the server, but this time with a mod that wasn't part of the new ones I had recently added. I found this weird, but nonetheless, I removed it thinking it might be causing some conflicts with some of the new ones. Afterwards, booting the server again proved to be impossible, as it gave me another java.lang.NullPointerException null error with the 3rd mod I had ever installed on the server! This mod was there since the start, it added some biomes and had been just fine so far. This turn of events made me remove all the newer mods I had recently added in hopes to fix this whole ordeal, but alas, to no avail. Same error, with that same biome mod that had been there since day one. Reluctantly, I removed the biome mod, booted the server, and voila! The server was running, although without a major mod that had always been there to begin with. As I do not wish to part ways with this mod, specially since it had been working so far without any issues, I tried to bring everything back to how it was before I added those new mods, but kept on getting the same java.lang.NullPointerException null error for the biome mod. Even adding the newer mods won't cause me this error, with exception of the one that started it all, which I find quite odd since the mods I had been using without any issues are now giving me the same error the newer one that started it all gave me. Now, I have checked that everything is up to date regarding the mods, forge (forge-1.20.1-47.3.12) and java. The modpack runs perfectly fine when I start Minecraft itself, and play singleplayer, or even when I open a LAN world, everything works. Everything aside from the server. From what I could gather, this java.lang.NullPointerException null error would point to a missing value of sorts, for an item perhaps, within the mod that is causing the error, but aside from removing the whole mod, I lack the knowledge on how to fix this. With this in mind, if anyone would be so kind as to shine some light into this situation, with a way to fix all this blunder, I would be most grateful!
    • If you want a mana GUI, call Minecraft.getInstance().setScreen(new ManaScreen()); somewhere display your GUI. I would recommend creating a keybind and listening to key events, and if your key bind is pressed down, running that code.
    • You are creating an entire new screen, or GUI. What you probably want is an Overlay.
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.