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KubeJS coding Help


FoxyWoxy

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StartupEvents.modifyCreativeTab('gtceu:hazmat_headpiece', event => {

    event.removeDisplay('gtceu:hazmat_headpiece');

})

StartupEvents.modifyCreativeTab('gtceu:hazmat_boots', event => {

    event.removeDisplay('gtceu:hazmat_boots');

})

StartupEvents.modifyCreativeTab('gtceu:hazmat_leggings', event => {

    event.removeDisplay('gtceu:hazmat_leggings');

})

StartupEvents.modifyCreativeTab('gtceu:hazmat_chestpiece', event => {

    event.removeDisplay('gtceu:hazmat_chestpiece');

})

How Do I fix This Code?

Edited by FoxyWoxy
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This Is for modifying the items in the creative inventory so no BUT there is great documentation for what you are looking for!

Because GregTech 1.19.2 has a bug where the hazmat suit shows up in the wrong places and they are to lazy to fix it so i am doing it myself

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For KubeJS, use the serverevents (yes also for singleplayer)

 

At kubejs/server_scripts/

create a new .js file: reciperemoval.js

Paste:

 

ServerEvents.recipes(event => {

    let toRemove = [

        {output: 'gtceu:hazmat_headpiece'},
        {output: 'gtceu:hazmat_boots'},
        {output: 'gtceu:hazmat_leggings'},
        {output: 'gtceu:hazmat_chestpiece'},

    ];
    
      for (const remove of toRemove) {
        event.remove(remove);
    }
})

Restart the game and test it again

Try my Modpack

spacer.png

>>Link to Curseforge<<

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