Posted January 8, 201411 yr Obviously, I would like to know, how can I render my item customly? I wrote code and made my item shoot like bow with this animation code and much other code, but it's imortantless for animation I guess @Override public EnumAction getItemUseAction(ItemStack par1ItemStack) { return EnumAction.bow; } So, how can I add EnumAction? or something else? Thanks in advance. [spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here [spoiler=Spoiler]And here too [spoiler=Spoiler]But that image is pretty good
January 8, 201411 yr I assume you want a custom Item Model: I made a tutorial for this on youtube: https://www.youtube.com/watch?v=OJMr4sV8KPo http://www.youtube.com/watch?v=pY2kgGa70Z4 And a mistake I made in them is fixed here: http://www.youtube.com/watch?v=gGjy_SC4Ml4
January 8, 201411 yr Author I assume you want a custom Item Model: I made a tutorial for this on youtube: https://www.youtube.com/watch?v=OJMr4sV8KPo http://www.youtube.com/watch?v=pY2kgGa70Z4 And a mistake I made in them is fixed here: http://www.youtube.com/watch?v=gGjy_SC4Ml4 Thanks, I will need it later, but now I don't need it. I need to make animation for my item's moving while shooting. [spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here [spoiler=Spoiler]And here too [spoiler=Spoiler]But that image is pretty good
January 8, 201411 yr I would recommend having a look at how it's done with the bow (in net.minecraft.item.ItemBow) it seems to use a custom iconArray in which three sprites are specified (on lines 20-22) The further a society drifts from the truth, the more it hates those who speak it.
January 8, 201411 yr Author I would recommend having a look at how it's done with the bow (in net.minecraft.item.ItemBow) it seems to use a custom iconArray in which three sprites are specified (on lines 20-22) No, definitely not. Bow animation works without textures. icon array is just changing texture 3 times. I don't need it. I need to create my custom animation. [spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here [spoiler=Spoiler]And here too [spoiler=Spoiler]But that image is pretty good
January 9, 201411 yr If you're trying to get the item to have an animation no matter what, I would probably have a look at lava, water, and portal. The further a society drifts from the truth, the more it hates those who speak it.
January 9, 201411 yr Author If you're trying to get the item to have an animation no matter what, I would probably have a look at lava, water, and portal. And what will I get? I know where the animation described. In ItemRenderer. But I don't know how and where to register it. And what I need to register. I don't thing some lava help me. When you using bow, its length expands, or when you eat or drink items. It is animation I mean. Not lava ore some animated blocks. [spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here [spoiler=Spoiler]And here too [spoiler=Spoiler]But that image is pretty good
January 10, 201411 yr Author Still need help. I think I need something like renderer. (bow's animation described in ItemRenderer) But how can I make and register? [spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here [spoiler=Spoiler]And here too [spoiler=Spoiler]But that image is pretty good
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