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Events only fired for own player on server


Renato

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I try to get some information about other players when joining a server. For example, I want to listen to the `AttackEntityEvent` to observe if one player hits another. However, this event works only if my own player hits other entities. 

Also, I want to read the information in the chat on a server with `ClientChatReceivedEvent` but that only works in Singleplayer. I know these problems are kind of separate ones but maybe they are linked because I register my Event listeners in a wrong way. I don't know. 

I have the same problem with many other events like `ArrowNockEvent`, `LivingHurtEvent`. The only event that works correctly is my `TickEvent.PlayerTickEvent`.

Could you help me please. Are these events wrong? If so, are they other events that I can consider? If not, how can I gather information about other players on the server? Thanks for your help!

@Mod(Main.MODID)
public class Main {

    // Define mod id in a common place for everything to reference
    public static final String MODID = "tttdatacollector";
    // Directly reference a slf4j logger
    private static final Logger LOGGER = LogUtils.getLogger();

    public Main(FMLJavaModLoadingContext context) {
        IEventBus modEventBus = context.getModEventBus();

        // Register the commonSetup method for modloading
        modEventBus.addListener(this::commonSetup);

        // Register ourselves for server and other game events we are interested in
        MinecraftForge.EVENT_BUS.register(this);

        MinecraftForge.EVENT_BUS.register(new PlayerTickEventHandler());
        MinecraftForge.EVENT_BUS.register(new PlayerHurtEventHandler());
        MinecraftForge.EVENT_BUS.register(new PlayerAttackEntityEventHandler());
        MinecraftForge.EVENT_BUS.register(new ChatMessageEventHandler());
        MinecraftForge.EVENT_BUS.register(new KillEventHandler());
    }
}

public class ChatMessageEventHandler {

    private static final Logger log = LogUtils.getLogger();
    @SubscribeEvent
    public void onChatMessageServer(ClientChatReceivedEvent event) {
        log.info("ClientChatReceivedEvent");
        log.info(event.getMessage().getString());

    }
}

public class BowShotEventHandler {

    private static final Logger log = LogUtils.getLogger();

    @SubscribeEvent
    public void onArrowNock(ArrowNockEvent event) {
        log.info("onArrowNock");
        if (event.getEntity() instanceof ServerPlayer player) {
            log.info("Player nocked an arrow: {}", player.getName().getString());
        }
    }
}

public class PlayerAttackEntityEventHandler {

    private static final Logger log = LogUtils.getLogger();

    @SubscribeEvent
    public void onPlayerAttack(AttackEntityEvent event) {
        log.info("Player Attack by {} to {}", event.getEntity().getName().getString(), event.getTarget().getName().getString());
    }
}

public class PlayerTickEventHandler {

    private static final Logger log = LogUtils.getLogger();

    private final AggregatedPlayerDataCache aggregatedPlayerDataCache = AggregatedPlayerDataCache.getInstance();
    private final PlayerPositionCache playerPositionCache = PlayerPositionCache.getInstance();
    private final PlayerDistanceScoreCalculator playerDistanceScoreCalculator = PlayerDistanceScoreCalculator.getInstance();

    @SubscribeEvent
    public void onPlayerTick(TickEvent.PlayerTickEvent event) {
        var player = event.player;
        String playerName = player.getName().getString();

        var playerData = aggregatedPlayerDataCache.getPlayerData(playerName);
        playerData.setPlayerName(playerName);

        var oldPos = playerPositionCache.getPlayerPosition(playerName);

        this.calculateAndSetDistanceAndScore(oldPos, playerData, player);
    }
}

 

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