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Special Armour Properties


DroidCrafter23

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I am wanting to give the armour in my mod special properties, but I have no idea how to do so.

 

For the first armour set I want it to be the case that when the full set is worn it has the properties of a carved pumpkin, making it so you won't aggravate endermen when you look at them. 

 

The second, and presumably harder property is that for the second set I would like it to be the case that when the full set is worn, you can walk over the void without falling. (I was considering using the levitation to accomplish this but I wanted to check beforehand).

 

Would both of these specialities be achievable for each armour set and how exactly would they both be done? Help would be much appreciated. 

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