Posted January 19Jan 19 Im running a 1.20.1 Essential server with some friends and every time in every world there are some chunk that, if loaded, the game just freezes and i have to close it wuth task manager. The log (https://paste.ee/p/SAthaLeb) just keeps looping the same things and it never crashes. any help is useful and can give more info if needed, sorry if bad grammar or smt not my first language
January 20Jan 20 Author 6 hours ago, TileEntity said: Same issue without voicechat? yup, a bit more stable but still freezes well the chunks try to load. idk if smt changed but here is the new log without Voicechat (https://paste.ee/p/yammh4wN)
January 20Jan 20 Author 59 minutes ago, TileEntity said: Also make a test without embeddium So, removing embeddium crashes the game on startup but also removing Oculus fixes it, sadly still no luck the game still freezes when that chunk is loaded new log just in case (https://paste.ee/p/B2s8Qqv4) and thanks for the help so far, at least it is a little more stable.
January 20Jan 20 Go to the flywheel config file (config folder) and change the rendering from INSTANCED to OFF Try my Modpack >>Link to Curseforge<<
January 20Jan 20 Author 15 minutes ago, TileEntity said: Go to the flywheel config file (config folder) and change the rendering from INSTANCED to OFF In the config the only thing with "INSTANCED" was "Backend" so i changed that to off but still no luck. has always heres the new log (https://paste.ee/p/QZn2IFSX)
January 20Jan 20 Author 12 minutes ago, TileEntity said: And without modernfix? now it doesnt give any errors and sort of tries to load some chunks but still frozen. here is the log (https://paste.ee/p/JXOAKw37)
January 20Jan 20 Backup the world and make a test without Create Try my Modpack >>Link to Curseforge<<
January 20Jan 20 Author 30 minutes ago, TileEntity said: Backup the world and make a test without Create nope, even the log is the exact same, i also tried with the Dimensional doors just in case and nothing.
January 21Jan 21 Author 10 hours ago, TileEntity said: Hmm I have no idea well thanks anyway, i will see if i can still fix it somehow.
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