minecraft crashing with a rendering overlay error
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By KeiraGoesUnyu · Posted
that worked in fact now i think i can put back mods that caused the throwables issue -
By TileEntity · Posted
Delete the configs of Rubidium/Oculus - and try Embeddium instead of Rubidium -
By KeiraGoesUnyu · Posted
weirdly enough the only issue right now is oculus, it keeps doing "org.spongepowered.asm.mixin.throwables.MixinApplyError" but when i remove it it works, i probably have tested 75% mods and for now it works, without oculus of course, the only crash report i can send is when oculus is there crash report -> https://gist.github.com/Tikalian-coconut/3f771b7744f6c08f61ccde44ec85539c i start to feel like it will never work, i've tried to downgrade oculus and rubidium each time, also tried using latest versions, but same issue to each rest is mostly error 1 which i often fix by finding the missing dependencies and boom it works fine after, it's sad cuz i wanted to use shaders -
By TileEntity · Posted
Add the crash-report without Oculus -
By Hohloshwaine228 · Posted
At my world (1.12.2 optiforge) appeared strange invisible zone. All entities are lagging into - arrows, mobs, trains etc. But player can succsessfully build and moved into it. I did nothing to spawn it. This zone was noticed when im tryed to do railroad throught it. Train started to lagg, rotating and flying. Older version of my world doesnt have this one. This zone are only onne on whole world. I tryed to remove it by WorldEdit by //set 0, //set stone and after //set 0. At copies of world i also tryed to explode that by nuclear rockets (that was fun, but zone was still) I tried to remove any mods (i have 88), but i get 0 rezult. What it can be and how i can fix it? YouTube video of problem:
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