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Posted (edited)

Every time I attempt to play a self-made modpack, the error " Exit Code: 1 " appears.
It's only happening with Forge, as I have tried all the other mod loaders on CurseForge app and they all work.

I can play pre-made modpacks that are from the "Browse Modpacks" section on the CurseForge app; but as soon as I attempt to add any mods or try to make my own modpack the error occurs.
I have attempted to reinstall CurseForge app multiple times and updated all my drivers, but nothing has worked.

Additionally, I was having problems with regular Minecraft launcher but it has since been fixed and I don't believe they have any correlation, as of yet.
Plus, it was Bedrock I was having the problems with.

Here's what the error code looks like, for reference :
https://imgur.com/a/Sn1gRkb

Edited by hoshi
Posted
  On 4/28/2025 at 3:11 PM, TileEntity said:

Use such a pre-made modpack as working base - allow content management and add new mods one by one

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Thank you so much for the help, it works! o((>ω< ))o

Is there any way around this, though?
It's a little bit tedious having to slowly download mods one by one, and waiting on them to download to download another one lol.

Posted

I don't think so

You also can work with adding mods groups - so add 5 to 10 mods and remember these - if the game crash, check these mods

 

You can also add crash-reports here with sites like https://mclo.gs/

You will find these in the crash-report folder - if there is no crash-report, use the latest.log from the logs folder

Try my Modpack

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>>Link to Curseforge<<

  • 2 weeks later...

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