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Posted (edited)

i was playing on my custom modpack made up from parts of other modpacks

 

and while i was loading into the world today it crashed i have no idea why and looking at the crash logs there seems to be again hidden mods like "fabric-data-generation-api-v1-12.3.4+369cb3a477, fabric-events-interaction-v0-0.6.2+0d0bd5a777" despite me being on forge 1.20.1.... please 🙏

 

crash log https://pastebin.com/33Se5ZjS

Log part 1 https://mclo.gs/jknvHsA

Log part 2 https://mclo.gs/rNM0A8E

Log part 3 https://mclo.gs/jEktqTb

Log part 4 https://mclo.gs/3yVMlY7

Log part 5 https://mclo.gs/DlHoClS

Log part 6 https://mclo.gs/67Akcq6

 

Im sorry for so many parts i kept under guessing since i had to do under 25000 lines, i hope this help i need all the help 🙏

Edited by LuciGold
Posted
43 minutes ago, TileEntity said:

mclo only shows 25000 lines - add the rest of the log with another link

Done sorry for so many parts i kept under quesing how many lines i dunno how to read note lines 

Posted
25 minutes ago, TileEntity said:

remove the mod final_adversaries

removed the mod and i got this crash https://mclo.gs/3lzH6Fj i disabled the mod and it was the same crash something about there not being a lead ignot then i disabled craftewer and recipe stage stuff like that might use lead ignot still the same crash

Posted
28 minutes ago, TileEntity said:

It is the same issue - also make a test without Zeta/Quark

yeah its the same crash when ever i load into a world, if TileEntity cant solve this one then i fear ill have to do it the long way of disabling and enable mods :'{ as i feared 

Posted
7 hours ago, TileEntity said:

It is the same issue - also make a test without Zeta/Quark

i figure  it out it was a data pack for a mod i made that loaded in with openloader 

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